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January 23rd, 2008
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Immersive Education Initiative announces Education Grid

During the 2008 Boston Digital Media Summit last week, the Immersive Education Initiative announced the Education Grid and corresponding Platform Ecosystem. Based upon open source technologies and open standards, the Education Grid and Platform Ecosystem will provide educators with a comprehensive end-to-end infrastructure for a new generation of virtual world learning environments, interactive learning games and simulations. The first three platforms in the ecosystem were introduced at the summit: Second Life, Sun Microsystems Laboratory’s Project Wonderland, and Croquet. These platforms will be enhanced to utilize the server-side Education Grid that will deliver a rich library of learning objects, digital media assets, learning games and services from which a wide variety of Immersive Education experiences can be assembled.

Immersive Education combines interactive 3-D graphics, commercial game and simulation technology, virtual reality, voice chat, Web cameras (webcams) and rich digital media with collaborative online course environments and classrooms. Immersive Education gives participants a sense of “being there” even when attending a class or training session in person isn’t possible, practical, or desirable, which in turn provides educators and students with the ability to connect and communicate in a way that greatly enhances the learning experience. Immersive Education is developed by the Immersive Education Initiative, a non-profit international collaboration of universities, colleges, research institutes, consortia and companies that are working together to define and develop open standards, best practices, platforms, and communities of support for virtual worlds and game-based learning and training systems.

Click here for the full story, from Grid Today

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