New online game brings a fresh approach to learning middle-school math

Feb 11th, 2009

Maryland Public Television, in collaboration with MIT’s Education Arcade and educational media producer FableVision, has applied the latest research in game theory and design to produce a free learning tool to help all students learn pre-algebra concepts regardless of their math ability. “Lure of the Labyrinth” is an online middle-school math game developed to reach today’s tech-savvy students in a contemporary way. Using the immersive characteristics of digital games, it blends a compelling storyline with multi-level puzzle play to build pre-algebra skills in proportions, fractions, and ratios; variables and equations; and numbers and operations. Math is cleverly woven throughout an underground, monster-inhabited world. Students disguise themselves as a monster avatar plunging into a shadowy factory on a rescue mission to save their missing pet. “Lure of the Labyrinth” can be played individually or in teams; an online communication device allows players to exchange ideas and game strategies and encourages collaborative game play.
http://labyrinth.thinkport.org

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