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Global policy report touches on reduced testing reliance

ASCD, a global community dedicated to excellence in learning, teaching, and leading, released its first Global Policy Agenda, which makes recommendations to promote the success of students, educators, schools, and…

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Report outlines how to shift to tech-enabled personalized learning

Last year, more than 100 education leaders attended the Technology-Enabled Personalized Learning (TEPL) Summit hosted by the Friday Institute for Educational Innovation at NC State University in collaboration with Digital…

How-to
5 core functions of the LMS of the future

According to over 70 higher-ed IT specialists, current LMS functionality is great for administrative tasks, but lacking in providing support for the new learning approaches on today’s campuses. The next generation…

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3 critical education topics affecting U.S. students

An annual report examines the persistent gender gap in reading performance, how the Common Core is impacting reading achievement, and how intrinsic motivation plays a key role in student engagement. The…

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4 key digital learning developments

Fifty-eight percent of high school students in a national survey said they use their own mobile devices for learning in school, and 47 percent of teachers in the survey reported…

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Faster learning progress seen in first Common Core state

Results from the first state to adopt the Common Core State Standards—Kentucky—show that students with more exposure to the standards “made faster progress in learning” than peers who followed the…

Researcher asks: Does the SIS build or dismantle trust?

One researcher is poised to take a fascinating look at Student Information Systems and the data they collect. Are they building a culture of trust?…

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How Twitter influences the Common Core debate

Researchers tracked thousands of tweets on Common Core. What they found was a fascinating look inside the minds of supporters and detractors. University researchers Jonathan Supovitz (University of Pennsylvania Graduate School…

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How can games support classroom practice?

A new study reveals that scoring systems and player progress dashboards are among common game traits that can help educators more effectively track student learning, but game design must improve…

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Gaming, coding top students’ ed tech wish lists

Access to high-speed internet is among middle and high school students' top technology preferences, according to a CompTIA national survey of students and educators Fifty-six percent of surveyed students said they'd…

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