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Video game teaches students fiscal skills

A new video game designed to help New York students learn to manage their money tries to make the dullness of balancing a checkbook look more like the thrill of…

ED names student video contest winners

In the conclusion of the U.S. Department of Education's video contest, "I Am What I Learn," federal officials have named three winners out of hundreds of entries. While the winning…

Partnership a boon for alternative textbooks

Students who are blind, have low vision, or have a learning disability that requires computer-generated speech and highlighted text soon will have more resources after publisher Flat World Knowledge announced…

FTC: Virtual worlds pose real threat to minors

Minors are able to access explicit content in virtual worlds without much difficulty, and the operators of those virtual worlds should take steps to keep that content away from children…

UC energy savings could eclipse $30M

The University of California San Diego campus expects to save $36 million in annual utility costs after a series of green initiatives that include replacing 500 energy-intensive computer servers with…

UC energy savings could top $30M

The 10 University of California campuses expect to save $36 million in annual utility costs after a series of green initiatives that include replacing 500 energy-intensive computer servers at UC…

Geographic software helps teach critical skills

Thanks to a new statewide license, all schools in Arkansas will have access to geographic information system (GIS) technology--software the Arkansas Department of Education (DOE) hopes will continue to give…

New programs help English-language learners

As educational opportunities in the United States attract the families of students from across the globe, the need for effective methods in educating English-language learners (ELLs) continues to increase...…

Report names top threats to campus networks

Eight out of 10 colleges included in a recent study were deemed vulnerable to cyber attacks that could cost IT departments thousands, highlighting the security downfalls of decentralized campus networks…

R2D2: A model for using technology in education

The Read, Reflect, Display, and Do (R2D2) model is intended as a problem-solving wheel that represents phases of learning--from reading and exploration, to reflective writing, to visualization of the content…