One of the great benefits of using computers in the classroom is that they generate a project-based learning environment that enables hands-on experience. For many students, this form of learning is far superior to the traditional "read, lecture, and memorize" model that has dominated education for decades.

Now, innovative educators are bringing the learning-by-doing model down to even the youngest grades by creating computer-based projects for elementary-school students. Similar to field trips, these projects encourage students to explore the world in their own way, free from the restrictions of the traditional model.

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