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Meeting students where they learn can have a profound effect on education

By Frances Clem and Elizabeth Simpson
February 1st, 2007

Computer-based video games are time-wasters that get in the way of true learning, not to mention doing homework, right?

We don't think so. Instead, we believe video games provide rich learning environments that can be used in innovative and engaging lessons, supporting learning and appealing to the learning characteristics of today's learners & and we have been showing teachers how to do it.

Digital learners are different

There seems little doubt that the current generation of students differs markedly from previous ones. Today's

...

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  • Meeting students where they learn can have a profound effect on education

    By Frances Clem and Elizabeth Simpson
    February 1st, 2007

    Computer-based video games are time-wasters that get in the way of true learning, not to mention doing homework, right?

    We don't think so. Instead, we believe video games provide rich learning environments that can be used in innovative and engaging lessons, supporting learning and appealing to the learning characteristics of today's learners & and we have been showing teachers how to do it.

    Digital learners are different

    There seems little doubt that the current generation of students differs markedly from previous ones. Today's students are comfortable with many forms of technology and communicate in ways that were

    ...

    Subscribe to Read More

    Are You an Educator?

    Get Free online access to all our news and resources


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