Publishers, authors, and even libraries are embracing video games to promote books to young readers, reports the New York Times. When P.J. Haarsma wrote his first book, a science fiction novel for pre-teenagers, he didn't think just about how to describe Orbis, the planetary system where the story takes place. He also thought about how it should look and feel in a video game. The online game that Haarsma designed not only extends the fictional world of the novel, it also allows readers to play in it. At the same time, Haarsma very calculatedly gave gamers who might not otherwise...

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