"Moving Learning Games Forward: Obstacles, Opportunities, and Openness," by Eric Klopfer, Scot Osterweil, and Katie Salen of the Education Arcade, an MIT research division that explores games that promote learning through play, identifies a number of principles that must be followed when creating a successful educational game:

1. Choose wisely. Games are not perfect for everything. For example, there are many attempts at games about topics like photosynthesis, but most of what results is not a game at all, but a more typical rote classroom activity. "Topics should not be forced--games should be one medium among many for learning in and out


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