The Youth Prize aims to engage middle school students (grades 5 through 8) in STEM learning by challenging them to design original video games.  The Challenge will be open to students from any U.S. school with a special emphasis on reaching students in underserved urban and rural communities. The total prize pool will be $50,000.  The winners will receive AMD-based laptops, game design books, and other tools to support their skill development. Cash prizes and educational software will also be awarded to the winning students’ sponsoring organization with additional prize money for underserved communities.
The Developer Prize challenges emerging and experienced game developers to design original games for young children (grades pre-K through 4) that teach key STEM concepts and foster an interest in STEM subject areas.  The Challenge will feature a special prize for developers actively enrolled in an undergraduate or graduate program in the U.S. Special emphasis will be placed on technologies that have high potential to reach underserved communities, such as games built for basic mobile phones that address urgent educational needs among at-risk youth. Developers will be competing for a grand prize of $50,000.  Two prizes of $25,000 each will be awarded to the top entry submitted on the collegiate level, as well as the top entry for reaching underserved communities.

About the Author:

Laura Ascione

Laura Ascione is the Managing Editor, Content Services at eSchool Media. She is a graduate of the University of Maryland's prestigious Philip Merrill College of Journalism. When she isn't wrangling her two children, Laura enjoys running, photography, home improvement, and rooting for the Terps. Find Laura on Twitter: @eSN_Laura http://twitter.com/eSN_Laura