Super Duper® Publications HearBuilder® Software Wins Three Family Choice Awards
HearBuilder educational software series recognized as one of the best resources for children
Greenville, SC, June 1, 2011 – Super Duper Publications has won the Family Choice Award for three of its new learning software programs: HearBuilder Following Directions, HearBuilder Sequencing, and HearBuilder Phonological Awareness. For 15 years, the Family Magazine Group, America’s largest free parenting publication publisher, has recognized the best in children’s and parenting products and services with their Family Choice Awards. www.hearbuilder.com
“The HearBuilder educational software series provides a fun way for children to learn important reading skills like listening and sequencing that helps them become better students,” said Thomas Webber, CEO of Super Duper Publications.” Recognition by the Family Choice Awards shows that it is possible to make entertaining software that also teaches these sometimes hard to grasp concepts.”
To be recognized as one of the best resources for children, products must meet judges’ requirements on physical quality and appearance, ease-of-assembly and instructions, educational value, age appropriateness, level of entertainment and engagement, value for price, endurance and longevity, and social value (no violence or bad language).
HearBuilder Following Directions (with 40 Basic Concepts) is an evidence-based software program that helps children ages 4-9 improve their ability to listen to and follow directions as they become Master Toy Makers and build their own virtual Toy Central Factory. It gives children a systematic way to improve these skills as they work on each step-by-step task. Ultimately, students gain knowledge of basic concepts in five key areas: basic directions, sequential directions, quantitative and spatial directions, temporal directions, and conditional directions.
Kristen D., a mom from Stockton, New Jersey, has been very pleased with HearBuilder Following Directions. She stated, “I purchased this program for my 4 year-old son, who has receptive language/auditory processing difficulties. He likes it so much that he asks to play it every day, and I was very pleasantly surprised by how well he progressed through the levels. In my opinion, this program does an outstanding job of providing a wide variety of direction following activities, which range from simple to very complex, while keeping it fun for the child. The concept of the game is well thought-out, the graphics and colors are eye-catching, and even the accompanying soundtrack is appealing. An outstanding program overall.”
HearBuilder Sequencing (2-6 Step Sequences) is a research-based interactive software program for children ages 4-11 that features 120 illustrated sequences for targeting comprehension and critical thinking. At the beginning of the program, children place 2-step sequences in order. As they progress, they reach the highest level, with 6-step sequences. The setting for these activities is the Funhouse at the Midway Carnival. Each time players complete a target level, they are rewarded by earning virtual tokens that they can spend as they play games in the virtual Sequence Arcade.
Julia C., a parent from British Columbia, Canada, indicated, “This program was suggested by a SLP [speech-language pathologist] to help my child with auditory processing. I like how it can be manipulated to suit the child’s needs at different stages, and multiple children. Great program!”
HearBuilder Phonological Awareness (Sound Awareness for Reading) is an evidence-based software program for students ages 4-11 that increases awareness of words, syllables, and phonemes (sounds). Children learn to segment, blend, and manipulate words, syllables, and sounds in nine target areas: Sentence Segmentation, Syllable Blending, Syllable Segmentation, Rhyming, Phoneme Blending, Phoneme Segmentation and Identification, Phoneme Deletion, Phoneme Addition, and Phoneme Manipulation. To keep the players engaged in the program, children move through each multi-level task earning instruments and band members until they ultimately form a virtual rock band called The Phonemix.
Matthew M., a teacher from Oakland, California, uses HearBuilder Phonological Awareness with his students. “I teach a special day classroom for third through fifth graders with autism,” he said. “This is a great game that focuses on emerging reading skills. We play the game together as a class on a SmartBoard, but I also use it one-on-one with students on a PC.”
The HearBuilder series has also received several other prestigious awards: The Teachers’ Choice Award, The Tech & Learning Award of Excellence, and The National Parenting Center’s Seal of Approval. In April, Super Duper released its newest software -— HearBuilder Auditory Memory (Strategic Memory Training for Listening).
About Super Duper®
Super Duper Publications was started in 1986 by Sharon Webber, a Speech-Language Pathologist, and Thomas Webber, an attorney. The company specializes in fun educational materials for children with special needs and those with articulation and language delays. The company’s website offers a wide variety of products for teachers, therapy professionals, and parents to use with children in the classroom, in a therapy setting, or at home. For more information and research data for all HearBuilder Software, visit www.hearbuilder.com. To see the full line of Super Duper products, visit www.superduperinc.com.
Media Contacts: Kati Elliott Shawn Darrell
KEH Communications KEH Communications