FOR IMMEDIATE RELEASE
Super Duper® Publications’ HearBuilder® Software Programs
Help Children Develop Critical Learning Skills
Research-based programs for use in schools and homes target and improve
listening, following directions, sequencing, and phonological awareness skills
Greenville, SC, June 10, 2011 – Super Duper Publications, a leading special needs educational publisher, has developed a series of research and evidence-based software programs to help children ages 4-11 become better learners by improving their following directions, sequencing, phonological awareness and listening skills. The HearBuilder series offers independent learning opportunities for students with both professional school-based and home versions. www.hearbuilder.com
The first title in the HearBuilder series, Following Directions (with 40 Basic Concepts) helps children ages 4-9 improve their listening skills by providing opportunities to follow directions that are increasingly difficult. It assists children, getting ready for kindergarten, and helps elementary students who are struggling with listening to instructions. This evidence-based software introduces and reviews 40 basic concepts, including sizes, colors, shapes and more. At the same time, it leads students through a series of basic directions, sequential directions, quantitative and spatial directions, temporal directions and conditional directions. Like all of the HearBuilder programs, Following Directions has an entertaining game-type format to maintain the child’s interest. Players improve their abilities to listen and follow directions as they become Master Toy Makers and build their own virtual Toy Factory.
HearBuilder Sequencing (2-6 Step Sequences) is a research-based software program that targets critical thinking and comprehension skills of children ages 4-11 by having them gradually progress from two-to-six step sequences. In all, there are 120 illustrated “events” involving everyday activities which students organize in the correct sequential order. As they learn children must identify cause and effect, make predictions, use and understand time and transition words, and demonstrate the ability to put the critical elements of a story in proper sequence. The setting for these activities is the Funhouse at the Midway Carnival. Each time players complete a target level, they are rewarded by earning virtual tokens that they can spend as they play games in the virtual Sequence Arcade.
HearBuilder Phonological Awareness (Sound Awareness for Reading) is an evidence-based program for children ages 4-11 aimed at developing good pre-reading and reading skills. It targets nine essential areas of phonological (sound) awareness which are vital to reading proficiency – Sentence Segmentation, Syllable Blending, Syllable Segmentation, Rhyming, Phoneme (Sound) Blending, Phoneme Segmentation and Identification, Phoneme Addition, Phoneme Deletion, and Phoneme Manipulation. As they proceed from level to level, players rock ‘n roll as they earn musical instruments and form a nine-person rock band called The Phonemix.
The latest addition to the HearBuilder series, Auditory Memory (Strategic Memory Training for Listening), teaches students ages 5-12 strategies to remember and comprehend information that they hear. It focuses on Memory for Numbers, Memory for Words, Memory for Detail, Auditory Closure (Sentence Completion), and Auditory Story Comprehension. This research-based program meets the needs of children performing at many different skill levels. Players improve as they work with Recall Agents Kim and Joey trying to save Memory Town from the formidable Dr. Forgetsit!
“We have a vast following of parents, teachers, speech pathologists and special educators who focus on the education of students with special needs,” said Thomas Webber, CEO of Super Duper. “With HearBuilder, we are expanding our reach to parents of all children. While listening skills are often difficult to grasp for children with Autism, all children can benefit from the structured learning, game-like play, and skill acquisition found in HearBuilder titles.”
Each product is sold as a Professional or Home edition. The Professional Edition allows educators to set learning objectives, monitor student progress, establish difficulty levels, track data, adjust volume, set background noise, and print multiple reports. The Home Edition allows up to four children to use the software, monitors progress, and prints basic reports.
About Super Duper®
Founded in 1986 by Sharon Webber, a speech-language pathologist, and Thomas Webber, an attorney, Super Duper Publications specializes in fun educational materials for children with special needs. The company’s website offers a wide variety of products for teachers, therapy professionals, and parents to use with children in the classroom, in a therapy setting, or at home. For more information and research data for all HearBuilder Software titles, visit www.hearbuilder.com . To see the full line of Super Duper products, visit www.superduperinc.com .
Shawn Darrell Kati Elliott
KEH Communications KEH Communications
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