Texas A&M University-Kingsville Installs Dorm Wireless in a Snap

Click to read how Texas A&M University-Kingsville Installs Wireless in a Snap


See how they completed a fast-track installation of a low-cost wireless network that provides reliable connections for students with smartphones, laptops, tablets and other mobile devices- while leveraging the investment in existing cabling.


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Laptops, software, and cash for video game design

The 2012 National STEM Video Game Challenge features the following categories for individuals and teams:

  • Middle School Category – open to students from any U.S. school in grades five through eight.
  • High School Category – open to students in grades nine through 12 from any U.S. school.
  • Collegiate Category – open to undergraduate and graduate students to design original games for children in pre-K through grade 8 that teach STEM concepts and/or foster an interest in STEM subject areas.
  • Educator Category – open to licensed professional educators at the pre-K-12 level, and individuals who are currently teaching or engaging children through a youth serving, nonprofit organization . Educators are invited to design games for youth (grades pre-K through 12) that teach key STEM concepts and/or foster an interest in STEM subject areas.



Up to $900K for agri-science education

The Secondary Education, Two-Year Postsecondary Education, and Agriculture in the K-12 Classroom Challenge Grants (SPECA) program seeks to: (a) promote and strengthen secondary education and two-year postsecondary education in agri-science and agribusiness in order to help ensure the existence in the United States of a qualified workforce to serve the food and agricultural sciences system; and (b) promote complementary and synergistic linkages among secondary, two-year postsecondary, and higher education programs in the food and agricultural sciences in order to advance excellence in education and encourage more young Americans to pursue and complete a baccalaureate or higher degree in the food and agricultural sciences.


$7.5M, multi-year literacy effort

The United States Agency for International Development, the Australian Agency for International Development, and World Vision are seeking game-changing innovations with the potential to dramatically improve reading skills and low literacy rates among primary grade children. Through a multi-year initiative called All Children Reading: A Grand Challenge for Development (ACR), the Founding Partners will collaborate to achieve the goal of global action to improve child literacy.


$500K awards for healthy childhood habits

This program encourages projects that employ innovative research to identify mechanisms of influence and/or promote positive sustainable health behavior(s) in children and youth (birth to age 18). Positive health behaviors may include: developing healthy sleep patterns, developing effective self-regulation strategies, adaptive decision-making in risk situations, practicing proper dental hygiene, eating a balanced and nutritious diet, engaging in age-appropriate physical activity and/or participating in healthy relationships.


$300,000 awards for higher ed researchers

This grant program aims to stimulate research in educational institutions that provide baccalaureate or advanced degrees for a significant number of the nation’s research scientists, but that have not been major recipients of NIH support. AREA grants create opportunities for scientists and institutions, otherwise unlikely to participate extensively in NIH research programs, to contribute to the Nation’s biomedical and behavioral research effort.