Teams of high school and college students competed April 23 in using technology to help improve education, health care, the environment, and other pressing issues, reports the Seattle Times. It looked almost like a scene from an old-time video arcade: teenagers and young adults crowded around computer screens and displays, buzzing excitedly. But instead of “Donkey Kong” or “Pac-Man,” students played on-screen shooting games that obliterated diseases, or they waved their arms in front of a Kinect sensor to change the slope of a line on a screen and the math equation that generated the line. It was the U.S. finals of the Imagine Cup, Microsoft’s student-technology competition, now in its 10th year. “The level of creativity seems to get bigger and bolder every year,” said Mark Hindsbo, Microsoft’s vice president of U.S. developer and platform evangelism. This year, in the U.S., about 113,000 people registered in the competition. Twenty-two teams were chosen for the U.S. finals. Worldwide, it’s not unusual for the Imagine Cup to draw a quarter-million registrants each year. Each region’s winner in the software-design category advances to the world finals in Sydney, Australia, from July 6 to 10…
Read the full story here.
- Lexia Names Kerri A. Larkin as Senior Education Advisor, Education Partnership - May 11, 2021
- EVERFI Tackles Inequality in Nation’s Healthcare System with Introduction of First Healthcare Literacy Course for Students - May 11, 2021
- CoderZ Named SIIA Education Technology 2021 CODiE Award Finalist for The Best Coding and Computational Thinking Solution - May 7, 2021