FETC’s 2013 National Conference will run from Jan. 28-31 in Orlando, Fla.
Conference highlights include:
NEW @ FETC 2013
Tues., Jan. 29, at 2 p.m.
New to FETC or just want to hear about what is new this year? Attend the FETC 2013 First Timers’ Session to learn important information about the conference and maximize your professional development opportunities. Learn how to download our mobile app and build your personalized conference schedule. See how to interact and enhance your networking experience with Edmodo. Get the most out of FETC by following tips from veteran attendees! First time attendees will receive a special gift.
Tues., Jan. 29, at 3:30 p.m.
Matt Kaplan, the author of ScholarScribe.com, has been one of the invisible voices behind science and technology stories in The Economist for years. His articles also frequently wind up in National Geographic, Scientific American, Nature, and New Scientist.
Unleashing the Power of the Web in Education
Jaime Casap, Global Education Evangelist Google
It is a fact that the web has integrated into our daily lives. Now imagine the integration of the web into our children’s lives- they do not know a world without the web. It is where they manage their resources, where they manage their relationships, where they collaborate, and where they learn.
Designing Brain-Friendly Schools in the Age of Accountability
Dr. David Sousa, Educational Consultant & Author
Come to this cutting-edge keynote that discusses some remarkable findings from brain research about how we learn, and their implications for everyone involved in building, leading and teaching in schools. Can we really embrace school change in the age of high-stakes testing and accountability? There will definitely be some surprises!
Connected Learning: Activating Games, Design and Play
Katie Salen, Executive Director, Institute of Play
Design for connected learning requires tying together research on how youth learn best with the opportunities made available through today’s networked and digital media. This talk will explore a set of guiding design principles for the creation of connected, game-like learning experiences that are socially-situated, challenge-based, and student-centered.
- Beaverton School District in Oregon Selects ParentSquare for its School-to-Home Engagement Platform - June 24, 2021
- 3M Young Scientist Challenge Announces 2021 National Finalists and Honorable Mentions - June 24, 2021
- New Epson BrightLink GoBoard Brings Advanced Connection and Collaboration to Classrooms as Breakthrough Software Solution - June 24, 2021