As the buzz around games and learning continues to grow, one particular subset — Massive Open Online (MMO) games — is catching the attention of educators as a particularly interesting way to encourage students to collaborate, problem solve, create and think for themselves within a game, Mind/Shift reports. One of the most popular MMOs is World of Warcraft, in which many players log in to the online game at the same time and play while interacting with people all over the world. But, although teachers have found ways to use commercial games like World of Warcraft for educational purposes, it...

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staff and wire services reports