PBS KIDS digital supplements help early learners develop math building blocks
New research indicates that a technology-supported curriculum can help early learners better absorb STEM subjects, setting up at-risk early learners for more academic success down the road.
A new report reveals a significant gain in math skills among four- and five-year-olds who used the PBS KIDS Transmedia Math Supplement over a 10-week period improved their math learning significantly compared to a control group.
The math supplement includes videos, digital games, interactive whiteboards, laptops, teacher support, and hands-on math materials.
(Follow on Twitter using the hashtag #eSNSTEM. Next page: The early learning study’s results)
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A “bring your own device” (BYOD) program requires careful planning, infrastructure investment, and training to succeed. Here are seven key considerations for school and district leaders.
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The success and popularity of Minecraft in and out of classrooms is no surprise, Mind/Shift reports. It’s one of the best examples of the potential of learning with games because it embraces exploration, discovery, creation, collaboration, and problem-solving while allowing teachers to shepherd play toward any subject area. But Minecraft is not the only game of this kind. Take a look at some of these…
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Most people would rather face a zombie apocalypse than build and implement a district-wide technology initiative, according to Atomic Learning. Why? Because while ideas are exciting, translating these ideas into executable, strategic goals is not only daunting, but frightening. Check out this infographic with some fun facts…
Scholastic has launched a new web-based curriculum series for middle school students that aims to make math more engaging and relevant.
Called Math@Work, this free online video series ties students’ classroom learning to exciting careers and shows them why math is important for 21st-century jobs.
The first webisode in the curriculum series, “Math@Work: Math Meets Fashion,” is hosted by Project Runway’s Tim Gunn. It takes three students on a tour of legendary designer Diane von Furstenberg’s New York City studio to learn about the mathematical thinking and problem solving required in fashion design. Along the way, Tim puts their math skills to the test as they discover just how much math and fashion go hand-in-hand.
“The best way to show how fashion and math are related is to witness the process first-hand,” said Gunn. “I’m thrilled to help launch the Scholastic Math@Work web series and show students how we make math work in the fashion industry.”
The webisode is available on the Scholastic Mathematics website at www.scholastic.com/mathematics.
More Math@Work webisodes will follow. Each 25-minute webisode is paired with curriculum lessons that will facilitate mathematical discussions and problem solving.
“All kids have career ambitions. Our goal is to share how the math skills they learn in school today are connected to the lives they envision for themselves and are necessary for success in their future careers,” said Margery Mayer, president of Scholastic Education.