Three professors use research to create mobile app rubrics for app evaluation
Would you buy a car without knowing how well it could perform on the road? No? The same principle applies to purchasing mobile apps for the classroom, experts argue. Without research-based rubrics based on vetted learning principles, you’re driving blind. Now, educators can evaluate apps to truly make a difference in classroom learning.
According to Malia Hoffmann, assistant professor at Concordia University, Calif., as of fall 2013, there were more than 1 million apps for Apple and 1.1 million apps for Android, she said during her session during the Florida Educational Technology Conference (FETC) 2014, .
“These numbers are overwhelming, and outside of hearing word-of-mouth suggestions, or looking at third-party source recommendations online, there was a lack of research-based rubrics to help educators evaluate these apps for their schools,” explained Hoffmann. “Which is why, based on well-known research on learning principles, my colleagues and I developed these four rubrics.”
(Next page: The four rubrics)
- #4: 25 education trends for 2018 - December 26, 2018
- Video of the Week: Dealing with digital distraction in the classroom - February 23, 2018
- Secrets from the library lines: 5 ways schools can boost digital engagement - January 2, 2018