Educators need a way to track traditionally “hard-to-measure” skills–an app might be the solution
In my eighth grade physical computing class, I have a grade problem.
The things that are most important to me–things like creativity, curiosity, persistence, critical thinking–are nearly impossible to quantify.
I’m sure that I could come up with ways to measure these things indirectly and incorporate them into a mathematical formula, but I don’t believe such a formula would be accurate. Many of these skills and traits are neither linear nor hierarchical. For example, many of us are persistent and curious, but not about everything and not all the time. Furthermore, there is substantial research that indicates that the minute we place extrinsic motivators like grades on something like creativity or critical thinking, we end up reducing the thing we are trying to incentivize. Daniel Pink’s TED Talk about motivation is a great illustration of this.
The problem is that in my class, these things aren’t simply nice extras that I use to bump up a kid’s grade when she’s on the bubble at the end of the term. They aren’t window dressing around the “real” content. These skills and habits of mind ARE the real content. These are the traits around which I have designed the entire curriculum. Sure, my students learn about electronics, circuits, and programming, but my goal in designing the course was focused entirely on developing problem solving skills that students could transfer to novel situations that might have nothing to do with electronics.
(Next page: A solution in an app)
App name: Opposite Ocean
What is it? Help Luna and Leo, young magicians at Magic School, as they dive into the ocean beside the castle. Luna and Leo choose the bubble word antonyms to solve the whale puzzles. The enchanted clam awards beautiful pearls and jewels to add to your sunken treasure chest.
Best for: Students and teachers
Requirements: iOS 6.1 or later
Features: Begin your ocean adventure choosing to play as either Luna or Leo, beginning to master the magic of words. In this adventure, Luna and Leo must correctly identify the antonym that is the opposite of the keyword in the whale puzzle sentences.
Earn a beautiful pearl when you drag the correct bubble word to the enchanted clam. See the clam spout bubbles when you drag an incorrect word bubble. A mermaid appear with a bonus jewel when you get 5 correct antonyms in a row. A squid squirts ink when you get 5 antonyms incorrect in a row.