These mobile apps go way beyond games


Mobile devices are becoming increasingly common in schools because they cost so much less than computers—especially since so many students are willing to bring their own devices to school.

While mobile devices, tablets in particular, have been commonly used to reinforce math and reading skills through the use of games, they can also be used to promote the development of higher level skills and knowledge included in the National Educational Technology Standards for Students (NETS*S): creativity and innovation; communication and collaboration; research and information fluency; and critical thinking and problem solving. Here are...

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  • About the Author:

    Lisa Rodriguez started in the Los Angeles Unified School District in 1987, and then in 2001 with the Woodburn School District in Oregon as a bilingual teacher. In 2004 she became a technology and literacy teacher, and then an educational technology coach. She has been teaching courses in education as an adjunct professor since 2010 when she received her PhD in educational technology, and started the Battle of the Books Quiz Center at www.obob.me. Her main educational interests focus on integration of current technologies with English language learners, and second language acquisition.