New kit with interactive projectors is ready to ship to schools
CUE, a nonprofit professional development organization for education technology, chose Touchjet, the first company to create a touch projector with a standalone Android operating system and a recent finalist of the 2016 Edison Awards for innovation, to help bring interactive technology to classrooms around the U.S.
The Touchjet Pond Projector, which turns any wall or table surface into an 80-inch interactive touchscreen, is now available as a five-pack technology kit as a part of CUE’s STEAMpunk Mobile Labs. The mobile labs are available so teachers and administrators can rent equipment and test it before purchasing the products. The kit from Touchjet includes five Touchjet Pond Projector units, accessories, Gorilla tripods and lesson plans.
To-date, CUE’s program has only included classroom-ready robot drones, but it is now expanding to add Touchjet as a partner, because they believe the interactive touch technology will enhance collaborative learning.
“Our labs are designed to give schools the ability to try new technologies to see if they will enhance the learning environment before purchasing them,” said Jon Corippo, Director of Academic Innovation at CUE. “We believe the Touchjet Pond Projectors will be an excellent addition to our existing STEAMpunk offering, as the technology provides teachers an alternative to one-to-one devices through collaborative lesson plans and interactive learning.”
The Touchjet Pond is unique because of its built-in Android operating system, which allows students and teachers to display and interact with any Google Play applications for education, fostering group problem solving and social learning. Any education materials that are curated and posted by Google Play for Education are automatically available on the Touchjet devices. Based on the Android system, the projectors can also be connected with other devices like Chromebooks and Android tablets.
“I think the Touchjet Pond is a huge addition and will provide value to any one-to-one classroom, especially when it comes to graphing,” said Ed Campos Jr., a coding teacher and Google Educator. “It’s hard to see what students are doing on their own screens at all times and that makes it difficult to pinpoint their misunderstandings or correct mistakes—my goal with using the Touchjet Pond is to create engaging graphing lessons that can be done anywhere.”
Ed Campos is currently using the Touchjet Pond to develop graphing activities using the Desmos App and website.
“Touchjet as a company has always kept the importance of digital education in mind— with a large projected touchscreen and unlimited applications, teachers can easily have access to great content and provide group engagement with the students using real-time collaboration,” said Helen Thomas, CEO of Touchjet. “After months of testing and pilots, we are thrilled that more and more teachers are using the Touchjet Pond as an interactive technology and our partnership with CUE will enable even more schools and teachers to benefit from the solution.”
The CUE STEAMpunk Mobile Labs are free for CUE members, and are available for request in the fall.