Where to Start if You’re Unfamiliar

In schools that wish to have coding become a regular part of the curriculum, where do educators begin if they are unfamiliar with the subject?

The Digital Learning & Leadership PLC, hosted by Common Sense Education and sponsored by Symantec, hosted the webinar, “Now I Have to Teach Coding? A Beginner’s Guide,” on December 8th. James Denby, curriculum and course designer for IdeaDrivenEducation and Eduro Learning, and common sense ambassador; and Robin Ulster, curriculum and course designer for IdeaDrivenEducation and Eduro Learning, presented simple ways to teach coding to beginners using methods and tools that educators can also use when learning coding for the first time.

James and Robin suggested trying unplugged activities that don’t require technology or devices to teach concepts of coding like sequencing, looping, and events.

They also recommended tools like Kodable, Blockly Games, Hopscotch, and Scratch. Many of these programs incorporate pseudo code, which is an easier first step before learning a real coding language. These tools are great for not only students, but teachers who are also coding beginners.

James and Robin emphasized that making mistakes is all part of the process. “We think it’s a way of building resilience…it’s a way of reinforcing what you are learning,” said James. This is something that was highlighted in both webinars.

Join the Coding & Robotics K-8 Community

Teachers looking for more resources, advice, and peer and expert support should also consider joining coding and computer science learning communities.

Coding & Robotics K-8 is bringing together thought leaders, technical experts, leading-edge educators, and industry leaders to provide educators with new information, resources, ideas, and a place for discussion on how to teach coding and robotics, and how to integrate computer science and coding theory into core subjects, especially for students in grades K-8.

Join the community to access tools to engage students in creative instruments that combine computational thinking with real-world application.

Join the Digital Learning & Leadership Community

Digital Learning & Leadership brings the latest information in teaching with technology and subjects like designing digital learning experiences and lessons, applying learning models (SAMR, TPACK, flipped classroom, game-based learning, and more), finding and evaluating high-quality ed-tech, using social media in the classroom and for professional growth, building a positive school culture of digital citizenship, and helping parents guide kids’ media use.

Join the community to connect with others, participate in discussion, and gain access to resources.

Beyond the Hour of Code: Implementation for All” was hosted by edWeb.net and sponsored by Wonder Workshop.

Now I Have to Teach Coding? A Beginner’s Guide” was hosted by edWeb.net and Common Sense Education and sponsored by Symantec.

The recordings of the two webinars can be viewed by anyone at:

[Editor’s note: This piece is original content produced by edWeb.net.View more edWeb.net events here.]

About the Author:

Meris Stansbury

Meris Stansbury is the Editorial Director for both eSchool News and eCampus News, and was formerly the Managing Editor of eCampus News. Before working at eSchool Media, Meris worked as an assistant editor for The World and I, an online curriculum publication. She graduated from Kenyon College in 2006 with a BA in English, and enjoys spending way too much time either reading or cooking.