blended reality

A new technology is fundamentally changing learning–here’s how

Find out how blended reality is leapfrogging today’s classroom technology to transform learning.

The Evolving Role of the Teacher

Some 30-40 years ago, classroom teachers relied on traditional teaching methods, which included lectures, reading from textbooks and watching movies or filmstrips. As technology began to permeate into classrooms over the past decade, many educators merely applied older teaching methods to the new technology.

Today, interactive whiteboards are replacing chalkboards; digital textbooks are emerging as a replacement for printed textbooks and streaming video content assume the fomer role of VHS or DVD content. Although these strategies represented a step forward, they still employ older, more passive learning models, which according to Edgar Dale’s “Cone of Experience” fail to deliver meaningful results for students.

As education becomes more personalized through blended reality, teachers also take on a new role. No longer the “sage on the stage,” teachers take on more of a coaching role, guiding students as they embark on a journey of self-learningBy leveraging a mixture of tactile, visual, and sonic sensory engagement, educators have a powerful way to differentiate instruction for each student in the classroom

By adopting more immersive technologies in the blended and virtual reality spaces, students become more active participants in their learning. Rather than read about concepts, they can roll up their sleeves and actually “do” the tasks first-hand through project-based learning, games and simulations. As Dale’s study pointed out in the 1960s, this active role of learning produces far greater instructional outcomes for students.

Einstein said, “It is the supreme art of the teacher to awaken joy in creative expression and knowledge.” This explains why teachers seek opportunities to provide as much personalized learning as possible. By awakening the creative spirit in students and sending them on a path of self-discovery, blended reality gets them much closer to this goal.

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