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Think apps are over? Think again: 3 reasons apps foster effective learning

When used in the right way, apps can complement lessons and help teachers—here’s how.

As technology continues to evolve, it’s not surprising that apps are starting to be incorporated into daily classroom activities. With more than 80,000 apps considered ‘educational’ in Apple’s app store, educators will never have a shortage of applications to use with students while teaching various lessons.

And, while most educators welcome the use of applications into every-day classroom use, some educators and even parents are hesitant to leverage technology as a supportive piece of the curriculum. When used in the right way, apps can complement lessons and help teachers.

A recent study found that the use of tablets and applications improved both classroom learning and engagement. In this piece, I’ll discuss three reasons why apps are effective in the classroom.

 1. Enjoyment

It’s been proven that the release of dopamine has an effect on students’ wish to learn more.

Dopamine is released when a student does an activity they enjoy. For example: when a student plays an app they find fun, dopamine is released which encourages students to keep learning to maintain the level of enjoyment. When learning feels like a chore, many kids lose interest in the lesson his or her teacher is trying to teach. With applications that turn learning and lesson reinforcement into a game, learning is no longer a chore, but rather, a fun activity.

In order to avoid apps that are solely based upon entertainment alone, I recommend looking for applications that are not distracting to the learning environment. But, with a careful review of the app itself, students will have fun and look forward to playing games, while learning at the same time.

(Next page: 2 more ways apps can foster effective learning)

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