STEAM (science, technology, engineering, art, and mathematics) has become more prominent as an effective approach to interdisciplinary learning. However, implementation is not as simple as following a new curriculum or purchasing materials. During the edWebinar “STEAM: Innovations That Solve Real World Problems,” Cheri Sterman, director of education, Crayola; Lucie Howell, director of learning and engagement, The Henry Ford; and James Wells, innovative teaching & learning manager, Crayola, explained the movement’s genesis and offered strategies for a successful transition.
1. STEAM is a guided approach to exploratory learning where teacher-talk is at a minimum and students drive interaction and discovery. Implementation, though, is not about lessons, units, or even just adding a few elements of science into art or vice versa. Embracing it means a commitment to a new way of teaching and learning, and this new language must be spoken across all classrooms.
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