Although they’re touted as game-changers for classroom learning, virtual reality and augmented reality have yet to catch on in schools, according to a new survey of 1,500 teachers.

The Kahoot! tech trends survey reveals that just 11 percent of surveyed teachers said virtual reality and augmented reality are emerging trends in their school or district.

Part of the reason for such low adoption could be lack of equipment or resources–including financial resources–to implement new technologies. In fact, the biggest obstacle for teachers hoping to implement technology is a lack of funding. Half of teachers surveyed say they struggle with obtaining technology-related funding.

Other challenges include lack of training to understand or adopt new technology, implementing technology for the sake of technology, and a disconnect between technologies and curriculum standards.

About the Author:

Laura Ascione

Laura Ascione is the Managing Editor, Content Services at eSchool Media. She is a graduate of the University of Maryland's prestigious Philip Merrill College of Journalism. When she isn't wrangling her two children, Laura enjoys running, photography, home improvement, and rooting for the Terps. Find Laura on Twitter: @eSN_Laura http://twitter.com/eSN_Laura


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