More than half of today's students will hold jobs that don't yet exist today, which is why it is critically important for students to develop 21st-century skills such as creativity and problem solving.

STEAM learning can help schools ensure students are combining creativity with critical thinking and other key skills, and librarians are uniquely positioned to take an active role in designing STEAM programs and maker spaces.

Makerspaces, as outlined in a whitepaper from littleBits, can help expose students to STEAM as they develop essential skills for success after high school and college.

Maker education "often involves an interdisciplinary approach...

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  • About the Author:

    Laura Ascione

    Laura Ascione is the Managing Editor, Content Services at eSchool Media. She is a graduate of the University of Maryland's prestigious Philip Merrill College of Journalism. Find Laura on Twitter: @eSN_Laura http://twitter.com/eSN_Laura