In my previous post, “How wearables, AR, and VR help students develop SEL skills (part 1),” I explored the ways in which wearables, augmented reality (AR), and virtual reality (VR) show promise in helping to cultivate social-emotional skills. All three technologies have been greeted with excitement by both the consumer market and many education stakeholders. While these technologies have great potential to support learning in new and novel ways, it is not a given that they will live up to the anticipation surrounding them. As expectations continue to build, educators can begin thinking through the various ways that...

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  • About the Author:

    Jason Swanson is the director of strategic foresight at KnowledgeWorks, where he helps lead the organization’s research into the future of learning. He writes and speaks about the forces of change shaping the future of education, helping stakeholders to prepare for what is next.