Using VR to give students engaging art education experiences isn't complicated--check out these resources to get started

How to use VR for engaging art lessons


Using VR to give students engaging art education experiences isn't complicated--check out these resources to get started

There’s no shortage of interactive digital tools for the classroom, and virtual reality is no exception. Virtual reality can help engage students in all manner of lessons, including art class.

I’m really into using tech in my art classroom in any way (read about how I use Plickers in art) and I based one of my Masters assignments on research around technology, differentiation, and self-paced learning. I’m usually tweeting about it, too.

If you’re interested in getting to know a bit more about edtech and self-paced learning, this TED Talk by Salman Khan called ‘Let’s Use Video to Reinvent Education’ is a good starting place.

I decided to give Google Cardboard a go and delve into the emerging world of VR and virtual reality for education.

I love the idea of virtual reality and its seemingly endless possibilities, but honestly, I’ve found the apps and videos specifically for art to be limited. This is still a relatively new area and I am hopeful that new apps and more relevant content will come out sooner rather than later.

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