eSchool Media, Casey Green to host interactive interviews from ASU GSV Innovation Summit

Shindig, a platform for large-scale video chat, to power the three-day event

eSchool Media and Campus Computing announced plans for interactive Thought Leader Interviews at the 2016 ASU GSV Innovation Summit on April 18, 19 and 20 in San Diego.

The interactive interviews are intended to connect educators in schools and on college campuses with the Summit presenters and participants. Shindig, a turnkey solution for video chat teaching and events, will power the three day event, allowing moderator Casey Green, founding director of Campus Computing, and the interview participants to engage directly with the online audience.

The annual ASU GSV Innovation Summit brings together educators, entrepreneurs, business leaders, policymakers, philanthropists, and university and school district leaders to create partnerships, explore solutions, and to shape the future of learning.…Read More

Destination Imagination, Oracle Academy launch computer science challenge

Organizations join forces on the development of two coding challenges

Destination Imagination (DI), an educational nonprofit organization dedicated to teaching students the creative process skills needed to become the next generation of innovators, entrepreneurs and industry pioneers, has collaborated with Oracle Academy to advance coding and computer science opportunities that will help students thrive in the future workforce. Oracle Academy works globally to expand knowledge, skills, innovation and diversity in technology through computer science education.

“There is an urgent need to provide students and teachers access to computer science education,” said Dr. Chuck Cadle, CEO of Destination Imagination. “The Association for Computing Machinery estimates that by 2020, one out of every two STEM jobs will be in computing. However, nine out of 10 K-12 schools do not currently provide computer science education. As computing technology continues to grow and evolve, it’s essential we provide students with affordable access to computer science opportunities that will inspire and engage them in career-ready learning opportunities. We’re excited to work with Oracle Academy to ensure students connect to the needs of the future workforce.”

Through the collaboration, Destination Imagination will release two new computer science challenges—Dear Hero and Co{DI}ng Space—in hopes of engaging 10,000 students in computer science education this year. Each challenge is designed to spark kids’ interest in coding and encourage students of diverse backgrounds to incorporate their artistic expression while learning skills such as collaboration, storyboarding and perseverance.…Read More

5 critical 21st century skills that go way beyond the 4 Cs

Teach students to think like entrepreneurs with these skill sets

21st-century-skillsSince the publication of his highly impactful book, The World is Flat: A Brief History of the Twenty-First Century, Thomas Friedman has been teaching his readers and listeners to think differently about our world and how we interact with each other. Friedman consistently talks about new skill sets that are required for anyone who wants to not only survive but truly thrive in the hyper-connected world that is life in the 21st century.

Educators have been tackling a new mindset for student learning for nearly two decades. In the early 2000s, when as a nation as we sat at the dawn of the 21st century, The Partnership for 21st Century Learning (formerly The Partnership for 21st Century Skills) introduced the education community to a Framework for 21st Century Learning, which highlighted 18 different skills. Over time leaders from a broad spectrum of business and education communities narrowed the focus to concentrate on a set of skills that came to be known as the 4Cs—communication, collaboration, critical thinking, and creativity.

The goal was to have the 4Cs integrated with the “3Rs” that had served as the backbone of American curricula for centuries. As the K-12 education community continues the work of embedding the 4Cs into all content areas, the world continues to evolve and we find ourselves once again considering what it is all students must know and be able to do by the time they graduate from high school.…Read More

22 districts join network of innovative school systems

 Digital Promise League of Innovative Schools members partner with other leading educators, entrepreneurs, and researchers from across the U.S.

league-innovativeTwenty-two new school districts have been accepted into the League of Innovative Schools, a national coalition of forward-thinking school districts organized by Digital Promise, an independent, bipartisan nonprofit organization authorized by Congress to accelerate innovation in education.

The League of Innovative Schools, launched in late 2011, accepts new members through an open application process once per year. With the new members, the League now includes 73 school districts in 33 states, representing 3.2 million students. The full list of members can be found at digitalpromise.org/districts. A list of the 22 new districts being added is also available via a blog post from the league.

“The League’s goal is to find leaders pioneering bold, creative, and student-centric practices, connect them with each other, and amplify what they do best so others can learn,” said Sara Schapiro, director of the Digital Promise League of Innovative Schools. “With these new members, we add a wealth of insights, ideas, and energy to help our members effectively support teaching and learning through technology.”…Read More

Do teenage entrepreneurs even need to go to college?

The democratization of technology wrought by the mobile Web and a proliferation of app stores has made it easier than ever to succeed as an entrepreneur—and at an earlier age than ever before, ReadWriteWeb reports. Which poses a tough question for some high-school students who’ve managed to strike it rich with a hit app: Do they really need to go to college at all? That’s the conundrum facing Ryan Orbuch and Michael Hansen—self-described “techie kids” who built a task management app called Finish when they wanted a way to organize their studies for high school final exams. Finish sells for 99 cents in Apple’s App Store. To date, users have downloaded it nearly 40,000 times. That’s not a bad haul for a couple of kids who just wanted a way to fight procrastination when it came to their coursework. (Yes, so they then went on to build an app instead of hitting the books.) Orbuch has also started an umbrella company called Basil for other projects he is working on…

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