News

App of the Week: Video and games to get students active

By Stephen Noonoo
August 8th, 2016

GoNoodle's brief bursts of physical exercise add classroom fun, build brain power

gonoodle
Ed. note: App of the Week picks are now being curated by the editors of Common Sense Education, which helps educators find the best ed-tech tools, learn best practices for teaching with tech, and equip students with the skills they need to use technology safely and responsibly. Click here to read the full app review.

GoNoodle

What’s It Like? GoNoodle is a series of web-based videos, games, and activities focused on introducing short bursts of physical exercise in the classroom. For young children who need to burn up energy to concentrate on learning, this is a simple solution. The site is meant to be used for physical activity in five- to 10-minute bursts, particularly during transition periods.

Price: Free/subscription

Grades: K-5

Pros: Videos and games are silly enough to get students’ moving, and the benefits of “brain breaks” are well documented.

Cons: This burst of exercise requires a steady internet connection; otherwise you’ll experience some choppy videos.

Bottom line: In a genre of its own, GoNoodle is a ready-to-go and classroom-friendly exercise program that challenges students to get moving.

About the Author:

Stephen Noonoo

Stephen Noonoo is a former editor of eSchool News. He has served as a consultant for CUE, California’s ISTE affiliate, and as managing editor of its quarterly publication, OnCUE. He has worked as a freelance writer, an education editor for SmartBrief newsletters, and as a staff editor for a well-known publication focusing on education technology.