Innovate to Educate Entry

Texas Woman’s University

Husny Amerih, Associate Professor

What innovative technology initiative or project are you most proud of, and how has it improved teaching and learning in your school/district?

Creating a 3-d model for the bones, muscles, nerves, and tendons of the shoulder area. This Model has made it very easy for students to understand the normal anatomy and kinesiology of the shoulder area, also to understand some of the pathological conditions.

What were some of the biggest challenges to your initiative, and how did you meet those challenges?

There are about 60 muscles of the human upper limb, innervated by a network of nerves, with multiple attachments to bones, soft tissue, tendons and other muscles. Understanding all these structures, and all the kinesiological principles in multidimensional planes of motion, in normal and pathological situations is a hard undertaking. Teaching it to students is even harder. To meet this teaching challenge, I designed a learning a hands-on 3-D model, utilized inexpensive and readily available materials. Students' anecdotal evidence, and in course evaluations, revealed that this was the best way understand this complex topic.

What are the three biggest components that need to be in place for tech innovation to succeed are:

My students and I encountered some difficulties. One was the amount of successive steps it takes to produce such models. Simplifying the step-by-step and communicating that to students was difficult. Some students were ahead of others, and I needed not to leave any student behind. Students were competitive in nature, and having them work in collaboration was hard, and also made it harder to have fun while learning.

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