7 ways to evaluate educational games

By Laura Devaney, Managing Editor, @eSN_Laura
March 28th, 2014

Educational games are becoming more mainstream–here’s how to evaluate them 

educational-gameAs educational gaming moves from a future technology to a practice found in more and more classrooms, educators are recognizing game-based learning’s (GBL) potential to engage students and help them prepare for future learning.

By ensuring that games meet certain requirements, educators will find themselves on the path to choosing an impactful game that goes beyond the typical drill-and-practice or end-of-unit reward game.

“It can be overwhelming, but as gaming becomes more mainstream and there’s more out there about it, educators will be better equipped to evaluate games and GBL,” said Dan White, founder of Filament Games, a member of the advisory board for Games for Change, and a founding member of the Games Learning Society at the University of Wisconsin.

(Next page: What makes a good educational game?)

1 2 Read More »

2 Responses to “7 ways to evaluate educational games”

April 2, 2014

This is a recipe for making “games” that no one would ever want to play. Sort of liking evaluating food without worrying about whether you could eat it without gagging or throwing up.