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Gaming

Newsline

Compton Students Level Up with Esports and Extron

September 23, 2024 by ESchool News Staff
Anaheim, California – To better engage their K-12 students, the Compton Unified School District (CUSD) in Southern California offers an ... Read more
Newsline

New Lenovo Legion Partnership Gives Schools an Edge in Their Esports Programs

September 18, 2024 by ESchool News Staff
Lakewood Ranch, Florida—Lenovo Legion announced a strategic partnership with JAR Systems, the creator of USB-C PD charging carts used widely ... Read more
Academic Esports

The 4Cs: How esports promotes student development

April 5, 2024 by Chris Aviles, Garden State Esports
Esports and competitive gaming develop students’ sense of community, competition, character, and college and career readiness.
I first started trying to get an esports program at my school in 2011. At the time, there was a lot of resistance around the misconception that violent…
Game-Based Learning

MDM solutions and gamification make perfect interactive learning partners

May 10, 2023 by Nadav Avni, CMO, Radix Technologies
Adding gamification elements during teaching sessions, and using the right MDM solutions, can help educators increase student engagement.
In the era of mobile devices and tablets, interactivity has become the norm for schoolchildren. To facilitate effective teaching and learning, modern schools must equip every classroom with…

BenQ Sponsors the Undisputed Texas High School Esports State Championship

May 3, 2023 by ESchool News Staff
COSTA MESA, Calif. — BenQ, an internationally renowned provider of visual display solutions, sponsored the Undisputed Texas High School Esports ... Read more
Digital Innovation

What is a predictive metaverse? The future of guided learning

April 21, 2023 by Roger James Hamilton, Founder CEO, Genius Group
Virtual learning would move to the level if the predictive metaverse could anticipate students' actions and behaviors.
The word ‘metaverse’ has certainly been used a lot recently, specifically within conversations around the advancement of technologies and the ever-changing landscape of how we work and live.
Newsline

Cybersecurity to Be Taught to K-8 students across North America for Free

October 27, 2022 by ESchool News Staff
London, ON – Cyber Legends, the fun, free game that empowers kids to learn online safety through play, today announced ... Read more

Seaton Hall Esports Wins with Lenovo Legion

September 14, 2022September 14, 2022 by Jeff Festa
As with any competitive sport, Esports gaming helps students develop discipline, teaching new skills and builds engaged communities. But more ... Read more
Game-Based Learning

Is it time to fire up gaming consoles in classrooms?

December 7, 2022August 15, 2022 by Mark Horneff, CEO, Kuato Studios
Gaming has the potential to become a great educational tool in the right context and environment
Digital learning has become a significant part of education as a result of the pandemic and schools are continually observing new, innovative ways to engage and motivate students…
AR & VR in the Classroom

Reaching the 4Cs with 3D and virtual reality

January 4, 2024August 1, 2022 by Megan Bateman, Technology/Media Literacy Specialist, Art Specialist, & Data/Intervention Specialist, Minnesota
Instead of using VR to gamify the classroom, students can use VR to develop higher-order thinking skills that are critical for thriving in today’s digitally connected society
Holding fast to the prospect that the virtual reality headsets would be the key to pushing past the passive consumption of video and games by providing impactful immersive…
Classroom Innovations

The critical link between scholastic esports and career pathways education

July 29, 2022 by Daniel Rolo, Intermediate Teacher, St. Clair Catholic District School Board
Few students will have careers as esports athletes, but all will enter the workforce, applying skills they learned in scholastic esports to any number of careers
When I first approached my administration back in August 2021 about implementing a scholastic esports program at school I had imagined facing significant opposition to the idea, and,…
Digital Innovation

46 edtech innovations at ISTELive 22

December 7, 2022July 5, 2022 by Laura Ascione
Edtech products have proven invaluable during the pandemic--here are some of the most innovative new and evolving edtech tools from ISTELive 22
It was fantastic to gather in person at ISTELive 22. Here's a sample of the newest and most innovative products and solutions eSchool News learned about during the…
Academic Esports

How esports promotes inclusion and belonging

December 7, 2022July 1, 2022 by Audra Yocom, Teacher, Pleasant Grove High School & Director of Technology Education, Success in Education
An educator shares how her school's esports program offered a place for students to gather, build 21st-century skills, and form friendships
I grew up a casual gamer, half-decent at a few games like ‘Yoshi’s Island’ and ‘Rush.’ The most intense PC games I ever played were ‘Minesweeper’ and ‘Frogger.’…
Newsline

MiEN Company Releases White Paper on Creating a Scholastic Esports Program

June 15, 2022 by ESchool News Staff
GRAND RAPIDS, Mich. – June 15, 2022 – An increasing number of schools are finding that scholastic esports – competitive ... Read more
Newsline

Royelles Launches Industry’s First Inclusive Mobile Gaming Metaverse Dedicated To Educating And Empowering Young Girls

June 14, 2022 by ESchool News Staff
WASHINGON D.C., June 14, 2022 – Royelles, a global educational gaming (Ed Gaming) platform empowering girls and non-binary individuals through ... Read more
Newsline

Spectrum Industries Boosts Esports Solutions Lineup with the Game-Changing Alliance24 Laptop Gaming Cart

February 24, 2022 by ESchool News Staff
Chippewa Falls, Wisconsin – February 24, 2022– Spectrum Industries, a leading esports furniture and charging cart manufacturer, has announced the ... Read more
Coding and Robotics

Teaching coding and design can lead to tech literacy

December 7, 2022July 2, 2021 by Jean Sharp, CAO, Apex Learning
Courses that help students build technology skills increase students’ tech literacy and their ability to contribute to the workforce
Tech literacy, which has become as essential as reading, writing, and arithmetic in preparing students for the future, encourages students to move beyond the role of technology consumers…
Coding and Robotics

How courses like coding and design lead to tech literacy

December 7, 2022March 11, 2021 by Jean Sharp, CAO, Apex Learning
Courses that help students build technology skills increase students’ tech literacy and their ability to contribute to the workforce
Tech literacy, which has become as essential as reading, writing, and arithmetic in preparing students for the future, encourages students to move beyond the role of technology consumers…
Newsline

imagiLabs raises $300k pre-seed to further bridge the gender gap in coding

February 25, 2021 by ESchool News Staff
imagiLabs (www.imagilabs.com), the all-female founded startup that makes coding more accessible to young girls, has raised $300k (€250k) in pre-seed ... Read more
Game-Based Learning

Learning through gaming

December 7, 2022December 21, 2020 by Dennis Pierce, Contributing Writer, eSchool News
By playing the popular online video game League of Legends and then reflecting on their gaming performance, Horace Mann students will be learning critical life skills
When students are so deeply engaged in a task that they can’t wait to dive in — and at the same time, they’re learning fundamental skills that are…
Newsline

CCS Presentation Systems Launches First Ever Esports Demonstration Center

October 14, 2020 by ESchool News Staff
CCS Presentation Systems, one of the largest audio-video systems integration companies in the US, just announced the creation of a ... Read more
COVID-19 Update

5 ways esports levels the playing field for all students

July 24, 2020July 24, 2020 by Steven Hoy
Here are five reasons why all schools should consider integrating esports into the in-classroom and distance learning experience
An interactive experience that literally knows no boundaries, esports draws on the use of multiplayer video gaming to create engaging, educational experiences for participants. By breaking down barriers…
Newsline

Education will play a bigger part of TikTok

June 30, 2020June 11, 2020 by ESchool News Staff
Bryan Thoensen, who oversees content partnerships at TikTok, said that during the coronavirus pandemic TikTok is seeing people not only ... Read more
App of the Week

App of the Week: Drawing games for learning

December 25, 2017 by Meris Stansbury
Ed. note: App of the Week picks are now being curated by the editors of Common Sense Education, which helps educators find ... Read more
App of the Week

App of the Week: Gorgeous game brings students into Thoreau’s world

December 11, 2017 by Meris Stansbury
Ed. note: App of the Week picks are now being curated by the editors of Common Sense Education, which helps educators find ... Read more
Featured Video of the Week

Video of the Week: Discover the learning in ANY game

October 30, 2017 by Meris Stansbury
video gaming education
Ed. note: Video of the Week picks are supplied by the editors of Common Sense Education, which helps educators find the best ed-tech ... Read more
Featured on eSchool News

5 ways educational games improve learning, according to teachers

October 19, 2017 by Laura Ascione
game-based learning
When teachers used digital educational games in the classroom, students raised test scores by more than half a letter grade in only three weeks, according to a study…
App of the Week

App of the Week: A game of meaning

October 16, 2017 by Meris Stansbury
Ed. note: App of the Week picks are now being curated by the editors of Common Sense Education, which helps educators find ... Read more
eClassroom News

These 3 game-based components can increase student achievement-here’s how

October 9, 2017 by André Thomas
game-based learning
Remember the days of Oregon Trail? How about Where in the World is Carmen Sandiego? While learning games have been around for decades, technological advancements are creating an…
App of the Week

App of the Week: Minecraft for the classroom

October 2, 2017 by Meris Stansbury
Ed. note: App of the Week picks are now being curated by the editors of Common Sense Education, which helps educators find ... Read more
STEM & STEAM

App of the Week: Emojis to fun-ify coding

September 25, 2017 by Meris Stansbury
Ed. note: App of the Week picks are now being curated by the editors of Common Sense Education, which helps educators find ... Read more
STEM & STEAM

App of the Week: Coding through fun game design

September 4, 2017 by Meris Stansbury
Ed. note: App of the Week picks are now being curated by the editors of Common Sense Education, which helps educators find ... Read more
STEM & STEAM

Believe the hype! How video games are changing education

August 23, 2017 by Tamara Sneyd
video gaming education
To draw a parallel between video gaming and education may cause the more traditional educators to balk at the thought, but recent developments in the field of video…
eClassroom News

The fascinating link between Minecraft and SEL

August 11, 2017 by Laura Ascione
minecraft SEL
Educators across the globe are using Minecraft in intricate ways, and they are discovering how the sandbox game can help students with social and emotional learning (SEL). A…
STEM & STEAM

15 real classroom uses for Minecraft

August 4, 2017 by Laura Ascione
minecraft classroom
These days, it seems like Minecraft is second-nature for many kids (mine included). The beauty of Minecraft lies in its sandbox nature--students can create anything, with limitless resources,…
Featured on eSchool News

Is video gaming the new high school sport?

June 29, 2017 by John Keilman, Chicago Tribune
esports trend
This article is no longer available. 
Game-Based Learning

In the marketplace: Gaming, digital citizenship, PD initiatives, and more

January 25, 2023October 26, 2016 by Laura Devaney, Director of News, <a href='https://twitter.com/esn_laura' target='_blank'>@eSN_Laura</a>
marketplace technology
Remaining a tech-savvy educator means keeping on top of the myriad changes and trends in education, how technology can support those trends, and how teaching and learning can…
IT Management

Microsoft to launch full version of Minecraft Education on Nov. 1

September 23, 2016 by Stephen Noonoo
Microsoft is finally releasing the full version of Minecraft: Education Edition on November 1, following months of beta testing and ... Read more
21st Century Skills

How to sharpen your students’ digital skills

September 7, 2016 by Greg Carter
digital skills
Twenty-odd years ago, the extent of an elementary schooler’s digital skills was making it through the Oregon Trail on their ... Read more
Edtech Trends

The Friday 4: Your weekly ed-tech rewind

January 25, 2023September 2, 2016 by Laura Devaney, Director of News, <a href='https://twitter.com/esn_laura' target='_blank'>@eSN_Laura</a>
news roundup
Every Friday, I’ll recap some of the most interesting news and thought-provoking developments from the past week. I can’t fit all of this week's news stories here, though,…
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