3 tips and tricks for coding and STEAM in the classroom
By Meris Stansbury
November 14th, 2017
For more creativity, exploration, and freedom, educators can incorporate play into their coding and STEAM lessons.
While coding is an essential 21st century language, coding alone won’t be enough to prepare today’s students for tomorrow’s careers. What students are able to DO with coding is what matters. Jon Samuelson, Innovation Strategist at Beaverton School District in Beaverton, OR, presented tips and tricks for student involvement in the recent edWebinar, “Coding + STEAM: Getting Students Future Ready.”
1. Incorporate Play
For more creativity, exploration, and freedom, educators can incorporate play into their Coding and STEAM lessons. “Why is play a forbidden word in education today?” Samuelson asked. Play can...
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Meris Stansbury is the Editorial Director for both eSchool News and eCampus News, and was formerly the Managing Editor of eCampus News. Before working at eSchool Media, Meris worked as an assistant editor for The World and I, an online curriculum publication. She graduated from Kenyon College in 2006 with a BA in English, and enjoys spending way too much time either reading or cooking.