Learn how educators use a number of different approaches to engage young students in computational thinking as they build coding skills

Building coding skills with playful learning in grades K-2


Learn how educators use a number of different approaches to engage young students in computational thinking as they build coding skills

Teaching computer coding skills and concepts in the primary grades may sound like a challenge, but now there are hands-on activities and age-appropriate software that engage young students in this type of learning. And, starting the learning process in grades K-2 can build students’ confidence and reduce the challenges they face later when working on coding projects in the upper grades.

During a recent edWebinar, ways to develop early coding skills through playful learning were presented by Leanna Prater, Ed.D., a solution engineer at LEGO Education, and Jennifer Rodabaugh, a classroom teacher and developer of STEAM projects.

Related content: 5 ways to celebrate this year’s Hour of Code

Noting that 80 percent of future jobs will require STEAM skills, Dr. Prater pointed out that workers will also need problem-solving and critical-thinking skills, as well as the ability to collaborate and persevere–all of which can be integrated into inquiry projects that include hands-on activities. Dr. Prater also identified key characteristics of playful learning projects, which include the projects being meaningful, engaging, iterative, and socially interactive for young students.

Want to share a great resource? Let us know at submissions@eschoolmedia.com.