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Using games to measure student skills
Game-based learning has broad implications for assessing student skills, researchers say
Game-based learning is one of the most popular trends in education today, and for good reason–a well-designed game engages students, boosts their interest in the topic it addresses, and immerses students in an educational and challenge-driven environment in an almost seamless manner.
But this is just scratching the surface. Many researchers and educators say games have a positive impact on student learning and that they help students develop skills such as problem solving, critical thinking, and collaboration.
What if game-based learning could help educators measure skills such as these–skills that aren’t always measured by traditional assessments?
(Next page: How games can help educators measure important skills)