VR is great, but here’s why hands-on learning can’t disappear
By Ladislas de Toldi
August 21st, 2017
Physically engaging with tangible toys is the best way to take a lesson that is taught on a computer screen and apply it to everyday skills.
With 80 percent of teachers reporting that they support the use of technology in the classroom, it is important to integrate tools that best fit with a child’s learning abilities, as well as school curriculum. Just this spring, a tech trend spun through the nation and it seemed as though almost every elementary school child was holding a fidget spinner. It was reported that the momentum of these small, ball-bearing devices provide a pleasing sensory experience, and therefore help hold the attention of those with ADHD or Autism.
This trend sparked a national conversation around keeping children focused in the classroom. While some may...
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Ladislas de Toldi is the CEO and Co-founder of Leka, a startup set on changing the way children with development disorders learn, play and progress, through a robotic smart toy of the same name. Ladislas has a long history with exceptional children, from families and friends to volunteering in several organizations, meaning he is very familiar with the cause. In 2011, while at university, he discovered that his design teacher’s son was diagnosed with autism. Together with his classmate Marine Couteau, they naturally started working with their teacher to develop a toy that would both help his son learn and communicate, and thus Leka was born. Ladislas graduated from Ecole de Biologie Industrielle with a degree in Biotech Engineering.