Royelles Launches Industry’s First Inclusive Mobile Gaming Metaverse Dedicated To Educating And Empowering Young Girls

WASHINGON D.C., June 14, 2022Royelles, a global educational gaming (Ed Gaming) platform empowering girls and non-binary individuals through inclusive play, today announced it’s official launch. Royelles is on a mission to disrupt the $180B+ mobile gaming industry through transformational storytelling and inclusive role modeling, in an effort to dismantle the global identity crisis disproportionately impacting girls. 

A female-founded platform for girls, Royelles aims to bridge the gap between girls’ potential and their dreams, and ignite their curiosity and confidence towards solving the world’s biggest problems in STEAM. Royelles’ gamified mobile play platform meets the demands of 21st century 6-12 years olds, and their adult influencers. Powered by AR, AI, and voice technologies, the newly launched, learning-based mobile app is anchored in fierce female avatar personas and real-life super(s)heros with inspiring professions across science, technology, engineering, the arts and math.

“We believe that everyone deserves to be bold, fearless, and undaunted architects of their destinies,” said Múkami Kinoti Kimotho CEO & Founder of Royelles. “Our mission is rooted in opening the window of possibilities to every girl, so that they know that they are fully equipped to realize their greatest potential. And, that their difference is their superpower.” …Read More

Osmo From BYJU’s Names Former WarnerMedia Executive Shawn Smith as Its First Global Head of Communications

Palo Alto, CA–March 23, 2022–Award-winning STEAM brand, Osmo from BYJU’S, announced today that former WarnerMedia executive Shawn Smith is joining its leadership team as its first-ever Global Head of Communications, effective immediately. Smith brings her extensive experiences leading multimillion dollar campaigns for global entertainment brands and franchises to the newly-created role. She will lead Osmo’s communications strategy and narrative messaging across all aspects of its business, including corporate communications and brand publicity campaigns. 

“As we continue to build the Osmo brand and bring more inspiring and impactful learning experiences to students around the world, we’re excited to have Shawn’s leadership and talent at the helm of our communications division at this exciting time in our company’s journey,” says Cherian Thomas, Senior Vice President of International Business at Osmo from BYJU’S. 

Smith most recently held the title of Executive Director of Publicity and Communications for WarnerMedia Global Brands and Experiences, where she developed global communications campaigns for DC franchises including Batman, Wonder Woman, Superman, and more, and led franchise publicity campaigns for WarnerMedia’s animated properties such as Looney Tunes, Space Jam, Scooby-Doo, and other fan favorites from the Kids, Young Adults and Classics portfolio.…Read More

Osmo From BYJU’s Appoints Jonathan Naseath Chief Operating Officer To Lead Next Phase of Growth

Palo Alto, CA–Feb 23, 2022–Award-winning STEAM brand, Osmo from BYJU’S, announces Jonathan Naseath’s appointment as Chief Operating Officer, effective immediately. With extensive experience in finance and operations, Naseath, CPA, CFE and CISA, will further Osmo’s global growth, creating operational excellence across the company and scaling the company’s vision of making a broader impact to education. 

“Jon is an energetic and passionate executive who will help take Osmo and Powered by Osmo businesses to the next level by solving complex issues of large scale organization management such as supply chain, logistics, finance, and creating centers of excellence,” says Cherian Thomas, Senior Vice President of International Business at Osmo from BYJU’S. “Furthermore, Jon will be instrumental in setting up our multidisciplinary teams for success in carrying out Osmo’s vision for the future.”

Naseath arrives at Osmo from Google Cloud, where he served as Cloud Value Advisor Senior Principal, and assisted the office of Google Cloud CFO to define the financial opportunity of cloud digital transformation. Between 2018 and 2020, Naseath was Chief Financial Officer and Transformation Leader at PCH International, which provides supply chain distribution and software as a service (SaaS) platforms to leading global brands. He advised on matters ranging from developing and implementing cash strategies, to overseeing global accounting, financial reporting, tax, compliance and regulatory teams. …Read More

Osmo From BYJU’s Names Kar-Han Tan, Ph.D., Head of Computer Vision and Machine Learning

Palo Alto, CA–Feb 10, 2022–Award-winning STEAM brand, Osmo from BYJU’S, announces Kar-Han Tan’s appointment as Head of Computer Vision and Machine Learning, effective immediately. With three decades leading teams in robotics and AI research and development, Tan will further thedevelopment of a world-class computer vision and AI platform that aids in the creation of new products, games, and devices incorporating gains made in deep learning technology. In addition, he will lead a growing global team to research, develop, and optimize new algorithms for computer vision and AI-enabled features such as object detection, object recognition, hand tracking, pattern matching, and hand-drawing analysis, among others, all in an effort to create the best learning tools and outcomes.

“We were impressed by Kar-Han’s extensive experience leading R&D teams in robotics, AI, and deep learning,” says Mark Solomon, Senior Vice President of Products and Platform at BYJU’S. “His background will help Osmo expand the usage of computer vision technology across BYJU’S various products and platforms, further meeting the needs of learners of all ages everywhere.”

Tan, who was born and educated in Singapore, most recently founded Helpful Robotics LLC, which designed and built an AI-enabled autonomous assistive robot from the ground up, and fostered a collaboration between scientists and engineers located in the San Francisco Bay Area, including the University of California San Francisco, and at the University of Illinois at Urbana-Champaign.…Read More

Osmo From BYJU’s Names Peter Glovin Senior Vice President of Educational Sales

Palo Alto, CA–Award-winning STEAM brand, Osmo from BYJU’S, announces Peter Glovin’s appointment as Senior VP of Educational Sales, effective immediately. In this role, Glovin, a seasoned senior edtech sales executive, will develop and implement a U.S. sales strategy for the brand’s educational sales division, Osmo Education, as well as expand its sales team, targeting the Pre-K to Grade 5 education market. Osmo Education celebrated its fifth anniversary last March.

“Peter’s proven background in edtech sales and business development will undoubtedly help open doors for Osmo in the education field,” says Cherian Thomas, Senior Vice President of International Business at Osmo from BYJU’S. “While we’ve seen tremendous support from kindergarten and elementary teachers in the past five years who individually purchased Osmo to use inside classrooms across the country, we’d love to build sales and begin support for the education community at the district level.”

Glovin’s remarkable track record of success and longevity in sales is defined by his expertise in creating and implementing innovative sales programs, and providing targeted solutions for high-level customers. He was previously Senior Vice President of Sales at MIDAS Education where he led sales efforts for K-12, Higher Ed and Workforce development markets. …Read More

7 in 10 Parents Say Children’s Post-Pandemic Social Skills Are at Risk, Per Osmo Study

Palo Alto–According to a new study of 2,000 U.S. parents of school aged-children (5-14 years), parents have tried a myriad ways to keep their kids active and social during the pandemic, however, 7 in 10 perceive their child’s post-pandemic social skills to be at risk, even as things return to normal. The majority of parents (71%) are also worried about potential learning loss that may have resulted by not being in school, and are pursuing a variety of means to keep up their child’s studies at home this summer. The study was commissioned by STEAM brand Osmo and conducted by OnePoll.

Osmo’s study reveals that 77% of parents encouraged their child to be social and active from afar, while at home. For example, they allowed their child to: play video games or online games with others (52%); call and text friends often (49%); make neighborhood friends (45%); engage in outdoor activities like walking and bike riding (46%); attend virtual get togethers (35%); and new friends online (23%).

Despite trying their hardest, two in three parents are worried that their child has gotten more socially awkward around others, and 62% do not think their kid will be able to pick up where they left off upon returning to class this fall. Specifically, parents worry that their child will have trouble in these areas: making conversation with friends (41%); meeting new people (40%); sharing (35%); staying quiet for long periods (34%); waiting their turn (31%); or remembering to say “please” and “thank you” (37%).*…Read More

Teachers Offer Tips To Make Summer Learning More Inspiring, Creative and Challenging, Using Osmo for Schools’ STEAM Technology

Exploring Nature, Creating Stories, Learning Financial Literacy, Are Among Ideas Suggested

Palo Alto- From exploring nature to story creation to financial literacy, teachers from around the U.S. offer tips to colleagues on how to make summer learning more inspiring, creative and challenging for students, using Osmo for Schools’ STEAM technology.

Brittany Thomas, 5th grade teacher at Glen Burnie Park Elementary in Glen Burnie, Maryland, says: …Read More

Students will crush goals with the multi-grade level student planner, The Navigator!

School Mate® is proud to introduce our new, multi-level student planner—the Navigator. It’s the ultimate combination of functionality and value that will optimize students’ success. The Navigator is a full-color planner packed with STEAM powered resource pages to propel critical thinking of 5th – 12th grade students.

  • Four preprinted core subjects and four blank subjects within the weekly grid provides abundant space to list daily tasks, assignments, and projects.
  • Bonus features include sections for weekly goals, notes, hall passes, and reading logs as well as motivational quotes and study tips.
  • The notebook-sized student planner also includes month at-a-glance calendars to help students stay on track throughout the school year.

Take the Navigator to the next level by customizing the front and back covers, handbook pages, and teacher editions. If you will be holding summer school in 2021, be sure to include year-round supplements bound in the front of your planner.

The Navigator is a powerhouse guide for students to crush goals, stay organized, and to manage productivity. Planners provide accessibility of schedules and accountability of goals and commitments without the distractions that come with digital devices. Studies show writing things down engages cognitive processing which develops greater comprehension and retention to help students stay on task. Order 2021/22 student planners today at schoolmate.com. With 88 years in the industry, School Mate provides quality educational products that equip students with the tools they need to succeed and at prices that meet every school budget. Learn more about our exceptional school products by visiting schoolmate.com or contact us at 800-516-8339.…Read More

Osmo Announces $2,000 Mini-Grants to Outfit Classrooms with Osmo’s Award-Winning Educational Technology

Osmo for Schools, in partnership with Osmo Cares, the charitable arm of award-winning STEAM brand Osmo, announces one-time mini-grants consisting of $2000 worth of Osmo for Schools’ educational technology.  A total of 20 in-kind mini-grants will be awarded to schools in time for the Fall 2021 semester.

“Osmo for Schools is so thrilled to offer 20 mini-grants for the first time ever,” says Jan Richards, head of education sales and marketing at Osmo for Schools, the division of Tangible Play that promotes in-classroom usage of Osmo’s devices. “We know there are many schools across the country which lack needed funding to purchase educational technology, so we decided to give 20 schools a gift. Their students and teachers will have something to look forward to when they return to in-person learning this fall.” 

Grant application will be open to public schools in the United States desiring to outfit a classroom with Osmo’s award-winning STEAM technology. Mini-grant recipients will be able to choose from a selection of Osmo for Schools products; only one recipient will be selected per school. Schools must already have appropriate tablets on hand, or a plan to purchase them–they are not included as part of the mini-grant.…Read More

Twig Science Nevada Approved for Statewide Use

The Nevada Department of Education has adopted Twig Science Nevada, a complete Pre-K–6 curriculum from leading education multimedia company Twig Education, making it available for purchase statewide.

Twig Science Nevada is aligned to the Nevada Academic Content Standards for Science (NVACSS) and transforms the standards into immersive, investigative journeys in which students take on real-life STEAM roles—from astronomers and ecologists to roller-coaster designers—to make sense of local and national phenomena and design, build, and test solutions to engineering challenges.

“Twig Science is my pixie dust,” said Julie, a 4th grade teacher. “It keeps the students excited about learning something new. They can’t wait for the next lesson.”…Read More