The success and popularity of Minecraft in and out of classrooms is no surprise, Mind/Shift reports. It’s one of the best examples of the potential of learning with games because it embraces exploration, discovery, creation, collaboration, and problem-solving while allowing teachers to shepherd play toward any subject area. But Minecraft is not the only game of this kind. Take a look at some of these…
Latest posts by staff and wire services reports (see all)
- New research challenges fears about AI in the classroom - February 5, 2026
- How the FY25 funding freeze impacts students across America - July 24, 2025
- ‘Buyer’s remorse’ dogging Common Core rollout - October 30, 2014