[caption id="attachment_126649" align="alignleft" width="150"] Opening keynoter Jane McGonigal addressed gaming’s educational potential.[/caption]

Gaming--educational gaming in particular--has supporters and skeptics. During the ISTE 2013 opening keynote, speaker Jane McGonigal, a gaming researcher and author of Reality is Broken: Why Games Make Us Better and How They Can Change the World, laid out a vision for how gaming can help boost student engagement.

Calling game designers "happiness engineers" and experts in making difficult tasks engaging, McGonigal said that educators and policy makers should leverage game designers' wisdom as they try to address important challenges in...

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