3 simple things you can do to start an esports program

Esports is a hot topic in higher education, from recruiting esports athletes, to helping to prepare the future workforce for a multitude of jobs in this more than $1 billion industry. Esports has pretty much exploded on college campuses in the last 10 years–and for good reason. According to Insider Intelligence, it is estimated there will be more than 29 million monthly esports viewers in the U.S. this year. With this amazing growth at the college level, it is bound to trickle down into K-12 education.

For higher education institutions, there have been many benefits of creating successful esports programs. It’s a great way to recruit students, increase engagement, and showcase potential career opportunities. It’s also a great way to connect students who may not have had any interest in other extracurricular activities on campus.

As more K-12 schools and districts start to consider esports, there is often the question of how best to bring it to their students–especially if they don’t have the budget or resources to create an arena like the ones seen on TV.…Read More

4 tips to bring the real world into your classroom

Too often, the focus of education is not the actual use of knowledge and material but rather a memorize and repeat model.

It is an archaic formula that stems from a time when students were required to simply sit and listen–and it is poor preparation for the modern world. Today’s students need to be exposed to working environments that foster collaboration, communication, and community. Higher education and the workforce do this well. However, schools and teachers need to foster that same collaboration in K-12 education to better prepare students for their futures.

One way to do this is for educators to incorporate real-world examples into their teaching. Real-world examples bring something more tangible, impactful, and real to the curriculum, and students become more interested and engaged when they see how their lessons apply to their daily lives. They also promote a more critical and holistic way of thinking. After all, life is often more complex than what is presented in the classroom.…Read More

Discovery Education’s Augmented Reality App Earns Spaces4Learning New Product Award

Silver Spring, MD (Tuesday, August 2, 2022) – Discovery Education—the worldwide edtech leader whose state-of-the-art digital platform supports learning wherever it takes place—recently earned the Spaces4Learning New Product Award in the K-12 Remote Learning Technology category for its Sandbox AR app. The Spaces4Learning New Product Award program honors the outstanding product development achievements of companies whose products or services are particularly noteworthy for their ability to enhance the learning environment.  Spaces4Learning is a leading publication for companies and organizations interested in creating high-quality facilities in both K-12 and higher education.  

Discovery Education’s  Sandbox AR app empowers students and teachers to create, share, and even inhabit virtual environments. Within Sandbox AR, users can create virtual worlds and populate them with some of the hundreds of unique objects from history, the built world, science and nature, and more. Sandbox AR also gives students new ways to express themselves and demonstrate their learning through a feature that lets learners take photos or record a video walkthrough with their own voice over. Sandbox AR even offers a mode that allows users to scale up and inhabit their own life size virtual environments. 

For those new to AR, Sandbox AR includes many pre-built sandboxes exploring diverse subjects such as ancient Egypt, space exploration, Mayan civilization, road construction, and more, with additional sandboxes coming soon. Discovery Education is also making available several free, pre-built lessons educators can use with the app to familiarize themselves with integrating AR into classroom instruction. Sandbox AR is available for download  here…Read More

46 edtech innovations at ISTELive 22

It was fantastic to gather in person at ISTELive 22 in New Orleans. Here’s a sample of the newest edtech innovations, products, and solutions eSchool News learned about during the show.

3M and Discovery Education announced 31 State Merit Winners in the 2022 3M Young Scientist Challenge. As the nation’s premier middle school science competition for 15 years, the 3M Young Scientist Challenge features outstanding innovations from young scientists that utilize the power of STEM to improve the world.  The 3M Young Scientist Challenge asks students in grades 5-8 to identify an everyday problem in their classroom, community, or the world and submit a one- to two-minute video communicating the science behind their solution.

Aperture was on hand to demonstrate its scalable SEL solution for K-12 that grows with students and staff, from teacher-based ratings and strategies at the elementary level, to student- and teacher-facing assessment and strategy software for high school students and staff. Research-based DESSA assessments provide partners with an SEL foundation rooted in the promotion of assets, not deficits.…Read More

National Readiness Report: A Look at COVID-19’s Impact on Learner Readiness and How Institutions Can Improve Student Success

PITTSBURGH, PA – It goes without saying that the COIVD-19 pandemic has impacted higher education and students across the globe. But to what degree? And how can institutions respond to the shifts in learning? SmarterServices recently published data that reveals both individual and technical skills have been impacted by the COVID-19 pandemic and the degree to which learner readiness has changed over the past ten years. Learner readiness has seen statistically significant changes and institutions may need to reevaluate their programming to improve student success.

Data on how COVID-19 has impacted learner readiness comes out of the National Readiness Report, published by SmarterServices. The report provides measures of central tendency for learner traits such as life factors and individual attributes as well as several skill sets, including on-screen reading rate and recall, technical competency, learning management system competency, general technical knowledge, and keyboarding rate and accuracy.

The attributes and skills are measured by the SmarterMeasure Learning Readiness Indicator, which has been taken by over 6 million learners from over one thousand institutions. Through the National Readiness Report, institutions can compare the performance of their students to those of other students nationally. This year’s report reviews multiple comparisons of readiness levels within several demographic categories, a four-year comparison to determine the impact of the pandemic on learner readiness, and specifically how the COVID-19 pandemic impacted learner readiness over the quarantine period.…Read More

Mental health tops education leaders’ post-pandemic priorities

Education leaders are beginning to move on from COVID-related safety measures, and are instead focusing on managing mental health and violence on campus, according to a new report from Rave Mobile Safety.

Rave’s report,  2022 Crisis Communication and Safety in Education Survey, surveyed more than 400 K-12 employees and more than 380 higher education staffers.

The past two years of COVID-19 restrictions have been a challenging time for students, staff, faculty and parents/guardians. Campus leaders are concerned about how the lingering effects of the pandemic will impact school communities going forward, especially if the right resources and safety measures are not put in place.…Read More

It’s time to focus on learning experience design

If the pandemic taught us anything, it’s that understanding the whole student matters. Since March of 2020, billions of dollars and hundreds of thousands of person hours have been spent enabling remote learning access, rolling out strategic student supports—particularly around mental health—and providing emergency aid for students struggling with basic needs.

All the while, the committed educators focused on meeting this moment embraced a clear truth: Maslow trumps Bloom on learning journeys. Whether its early learning, K-12, higher education, or job training, we have been forcefully reminded by COVID to focus on the whole student experience if we want our learners to begin, continue, and succeed on their pathways to and through education.

Even pre-pandemic, a holistic student supports approach was becoming an essential feature of student success initiatives, particularly as the focus on student completion took hold over the last decade. However, much of this work has been anchored in strategic outreach and advising reform. With what we’ve learned and lived through over the last two years in rethinking instruction and student support with learner experiences at the center, we are now challenged to embrace this perspective in a more fulsome and integrative way in the learning process itself. Put simply: now is the time for learning experience designers.…Read More

3 financial literacy tips students can use now

While moving into adulthood, teens are faced with a number of paths. Empowering students to select which path works best for them and determine how to best financially plan for the future are key to ensuring that some of their first adult decisions set them on a trajectory toward success.

While research shows a positive connection between higher education and economic status, it’s important to recognize that the traditional route to higher education does not work for every student. However, it is critical that every student have access to information that will help them plan for whatever path they choose.

Opting for traditional higher education can prove challenging for many due to the rising costs. Since the 1970s, college costs in the U.S. have tripled. Today, private school costs an average of $30,000+ per year while public college costs $22,000+ per year, according to U.S. News & World Report.…Read More

Using VR to radically improve learning outcomes

“When will I ever use this?”

Math students have been asking educators this very question for decades. And yet, it has long been reported by Brookings (Loveless, 2008) and others like the Algebra Project (Moses, 2001) that Algebra I is the gatekeeper to higher level math classes, higher education success, and careers in the technical fields. It is a commonly-held belief that algebraic concepts are directly related to critical thinking skills. So, what is the disconnect?

We have hovered our proverbial mouse over the 21st century now for two decades. Yet, our education system and structure had shown little to no trace of modernization. Bells rang, people moved. An agrarian calendar is used to let our students “off” for the summer to help with…wait, for what? …Read More

TeachingBooks Resources Available to 24 Million Readers with New Statewide Library Systems Added in 2021

CLEVELAND – February 3, 2022TeachingBooks, an online database of supplemental resources that enrich children’s and young adult books, had a busy year in 2021. In addition to being acquired by OverDrive in October, TeachingBooks announced the signing of four new statewide licenses and one territory license in 2021. TeachingBooks also was awarded the “Common Sense Selection for Learning” as a best-in-class resource for both students and educators.

With the addition of the new licenses, more than 24 million readers at over 55,000 schools, public libraries and higher education institutions can now access TeachingBooks’ curated educational materials. TeachingBooks deepens the learning experience by “bringing books to life” through their database of over 270,000 digital resources, including author interviews, video book trailers, discussion questions and literary games.

The five new licenses signed in 2021 represent more than 7,300 institutions and 2.6 million students. These library systems include:…Read More