How to find the right edtech tools for public schools

Key points:

Do public schools have the means to adopt the latest edtech for modern teaching? After all, the days of chalkboards and lightbulb-powered screen projectors are long gone. And with the popularity of smartphones and tablets, children are learning to interact with digital devices at younger ages.

Public schools must keep up with the modern times. This means investing in edtech to prepare kids for the real world.…Read More

Carousel Digital Signage Launches Express Players

Carousel Digital Signage announces the immediate availability of Carousel Express Players, a new cloud-based software media player solution designed for keeping remote workers and students informed and up to date. The players help organizations extend their digital signage beyond location-based end points, and reach people wherever they work, learn and live.

Carousel Digital Signage developed the Express Players in response to pandemic-driven changes in business, learning and healthcare environments. The lightweight players are a perfect complement to Carousel Cloud digital signage software, as both are deployable together within an organization’s existing IT infrastructure. Once live, users can extend their “classic” digital signage content to desktop computers, laptops and tablets, with each Express Player solution licensed based on the size of the organization. Larger organizations also have the flexibility to target content for different business divisions, regions or teams.

“With so many students, instructors, and businesspeople working remotely, it is more important than ever for people to remain connected,” said JJ Parker, Carousel CEO. “Carousel Cloud customers using Express Players can now easily communicate across their entire organization, and not just in dedicated spots with fixed digital signage. Carousel Express Players unify organizations at a time when being in the same building is at best a challenge.”…Read More

Taking the classroom into the world with VR and AR

Generation Z (people born from mid-1990s to 2010s) and Generation Alpha (those born between 2010s and mid-2020s) grew up surrounded by technology. For these young people, devices like smartphones and tablets are like an additional exoskeletal attachment. These young generations are not afraid of new technologies. School districts and universities should not be either.

The 2020s will be the decade of immersive technologies, and this is the year for schools to start exploring how to bring virtual reality (VR) and augmented reality (AR) into the classroom. I use VR in my classroom because I see its success, but it’s not just me–multiple studies point to the academic advantages of immersive tech.

Related content: 10 reasons to use AR and VR in the classroom…Read More

Weak cell service? How schools can solve this still-pervasive problem

Today’s students are more connected to their devices than ever before, whether they’re using their tablets or cellular devices to take notes in class, conduct research, or write a report. As such, strong cellular connectivity has become a must for schools and universities. Faculty and students rely upon secure wireless data and mobile coverage in order to teach, learn, and grow together. Having good cellular service also enhances safety on school grounds, keeping staff connected in emergency scenarios in which an instructor or staff member is not near a landline telephone and must instead place a cellular call for immediate assistance.

Unfortunately, due to the nature of cellular signals, schools can’t always provide consistently strong cellular signal for students, faculty, and staff. Accessing a strong indoor signal can be difficult depending on campus size and location, the distance to the nearest cell tower, or natural obstructions such as mountains and district budgets.

Construction materials can also cause issues with cellular signal. Modern schools and universities are usually a combination of older buildings and newer, environmentally friendly construction. Both styles can interfere with radio frequency waves coming from the nearest cell tower. What’s more, the many hundreds of students and teachers in the buildings can easily overload a weak network.…Read More

District launches responsive website from Rediker Software

Waltham Public Schools chooses Rediker Software’s RediSite for their 10 schools and district office to meet the increasing mobile needs of parents, students and staff

Serving more than 5,500 students and 10 schools, Waltham Public Schools unveiled an improved approach to mobile communications recently by launching a district-wide responsive website from Rediker Software.

The service provides schools and districts with an attractive and affordable website that delivers an optimal viewing experience on any device. The site automatically adjusts to any size screen for easy reading and navigation on smartphones, tablets and computers without having to maintain a separate mobile site.

In keeping with Waltham Superintendent Drew Echelson’s strategic priorities for the district, RediSite will make it easy for all parents to access information about their students’ progress and about their schools.…Read More

Are cables in the classroom a thing of the past? Maybe

HDMI over wi-fi is ready to obsolete cables and transform the classroom—almost

cables-wifiWires in classrooms are an inconvenience, yet they have been an inescapable fact of life for over a decade. With the advent of mobile technologies, things haven’t changed quite as much as one might expect.

Many traditional classrooms and learning spaces have a data projector or TV screen that is used by the teacher or students to present information. They usually connect to a computer via HDMI cable or similar that is placed in a “convenient” location.

However, a convenient location for one person may not be the best location for another person. Cables force the teacher to stay at that location while navigating the materials on the computer.…Read More

The 10 questions to ask before you start your one-to-one program

Asking the right questions can make all the difference, says a one-to-one pro.

questions-one-to-oneWhen preparing for one-to-one programs, schools today spend too much time thinking about the device and not enough time on why they’re launching a one-to-one program in the first place.

That was one of the key takeaways of a one-to-one themed session given by Ann McMullan–former executive director of educational technology at Klein ISD in Texas who now works as an ed tech consultant–at the Annual CUE 2015 conference in Palm Springs last week.

“If you have the money, ordering the devices is easy,” she said. “The No. 1 challenge is: How do you make life inside today’s classroom relevant to the students’ lives outside the classroom, and prepare them for their tomorrow? We need to think about students being creators of content, not just consumers.”…Read More

28 apps for challenge-based learning projects

Encourage innovative challenge-based learning projects with these hand-selected apps

challenge-basedChallenge-based learning lets students locate a problem and then unleash their creativity in search of a solution. By nature, these projects are collaborative, multi-disciplinary, and hands-on. And what better tool to use to help encourage community fitness or reduce environmental impact than the possibility-rich mobile device?

The website APPitic.com, an app resource site with more than 6,000 apps in more than 300 subcategories, breaks down challenge-based learning projects into four steps: Finding & launching a challenge, moving from challenge to solution, implementing a solution, and sharing findings.

Here, we’ve gathered a handful of apps for each of those stages, broken down further into substeps. You find the full range of suggested apps online.…Read More