Even before the pandemic, a third of U.S. students struggled with anxiety, depression, trauma, or attention issues that made it difficult to focus, stay motivated, and learn. That number has grown exponentially during the pandemic and recovery: now half of students feel persistently sad or hopeless. This is an urgent need that schools can no longer ignore.
Millions of students use Roblox and Minecraft to create characters and build entire worlds. As educators search for ways to boost student engagement as they inject real-world relevance into their lessons, finding creative reasons to use these platforms in the classroom becomes their goal. Should you start teaching with Minecraft and Roblox?