The benefits of hands-on, active learning are firmly established, yet a lot of difference exists between being able to touch something and being able to create something. The latter allows students to practice skills in demand in the modern economy.

This past June, the exhibitor floor at the 2017 ISTE Conference provided an inspiring snapshot for the rise of skills-based learning options and environments across the American educational landscape. Educators and schools are realizing they need to provide more experiential learning experiences for the next generation of makers. One way is through learning environments called “makerspaces”.

What is a Makerspace?

A makerspace...

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About the Author:

Paul Ramos is a former teacher and currently manages the Makerspace campaign at School Specialty.