news roundup

The Friday 4: Your weekly ed-tech rewind

Catch up on the most compelling K-12 news stories you may have missed this week

Every Friday, I’ll recap some of the most interesting news and thought-provoking developments from the past week.

I can’t fit all of this week’s news stories here, though, so feel free to browse eSchool News and read up on other news you may have missed.

This week? The future of education, including citizen science apps, increases in gamification and game-based learning, and artificial intelligence’s impact on the education industry.

Read on for more:

Report: Gamifying computer science is an easy place to start
The report found that just half of U.S. states actually count computer science as a math or science credit rather than an elective, and 29 states lack computer science teacher certification programs. But a new approach that teaches coding through gamification makes it easy for teachers with zero computer science background to teach coding to students.

3 reasons why AI is education’s future
Today’s quickly emerging artificial intelligence (AI) technology spells change for practically every industry, including education. The day will soon come when we’ll sardonically ask ourselves: “Remember when we had to visit a website and look around for what we needed?” Now the data comes to us.

Schools are gamifying science with this new STEM app
A new app that lets users upload photos of insects and animals is aiding the discovery of new species, NPR reports. Photos uploaded to the iNaturalist app are accompanied by a location, and from there, amateur and expert naturalists can examine the photos to identify the species.

K-12 gaming is still on the rise
Gaming is growing, that’s for sure. We read about it in survey results, we hear about game-based learning in conference sessions and during webinars, and we stumble across it in news coverage.

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Laura Ascione

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