3D printing, STEAM are on the rise in classrooms

3D printing is becoming an increasingly important part of educators’ interactive and engaging STEAM learning strategies, a new survey reveals.

As teaching methods progress from more traditional learning environments to more dynamic and active, educators are seeking new ways to help students build important 21st-century skills such a critical thinking and problem solving, according to a new survey from 3D printer manufacturer MakerBot.

The survey is based on more than 1,000 responses from educators across the globe and paints a picture of how 3D printing is becoming more accessible in classrooms.…Read More

Savvas Launches New Interactive US and World History Series

Savvas Learning Company, a next-generation learning solutions provider for K-12 education, today announced the release of its new print and digital high school history series, US History Interactive ©2022 and World History Interactive ©2022, that promotes a deeper investigation of the past and connects history to the present.

With a focus on inquiry and critical thinking, the programs’ curriculum boosts student engagement with digital activities, culturally responsive content, and support for integrating social emotional learning skills. The series takes interactive learning to new heights with the inclusion of the award-winning Project Imagine series, which uses fully immersive experiences and diverse primary sources to make learning history come alive.

“History is more than the story of past events. It’s the story of people and their decisions, actions, and viewpoints, which in turn shape the story of our present and future. History becomes more relevant to students when they can experience it in a more personal way,” said Bethlam Forsa, CEO of Savvas Learning Company. “Our new US History Interactive and World History Interactive series brings a modern lens to history by helping students make connections to compelling, real-world topics, while enabling them to become critical thinkers with valuable inquiry skills for college, career, and civic responsibility.”…Read More

Mentoring Minds Launches Mobile App to Support Instruction and Student Success

Mentoring Minds, a leading provider of K-12 instructional and critical thinking materials, announces the availability of the Mentoring Minds Resource Library, a mobile app comprised of resources to support instruction and promote student success. The app, available via the Apple Store and Google Play, includes best practices, research-based strategies and practical ideas from Mentoring Minds.

“It’s imperative that teachers are able to easily access instructional resources that are both impactful and cost-effective,” said Shad Madsen, CEO at Mentoring Minds. “The new mobile app builds upon recent efforts to digitize our award-winning content in a format that’s easy to consume, and perhaps most importantly, actionable.”

The Mentoring Minds Resource Library contains hundreds of ready-to-use instructional activities, interventions, extensions and proactive strategies and techniques, including:…Read More

Super Duper Publications Provides Unique Educational Materials for PreK-5 Distance Learning and Teletherapy

Distance learning has become a staple of our current educational system. With the launching of its new Digital Library, which includes more than 340 resources to support distance learning and teletherapy, educational publisher Super Duper Publications is leading the way in providing online learning materials for young students.

This unique Library:

  • Has more than 340 instructional games, cards, and worksheets for educators and parents to use with PreK-Grade 5 students
  • Is updated with additional materials and features weekly
  • Targets specific skills – basic concepts, literacy, grammar, social skills, critical thinking, sequencing, listening, early skills, phonemic awareness, memory, motor skills, sensory integration, phonics, reading, and more.
  • Offers both short and longer activities to benefit students with limited attention spans
  • Is web-based for easy accessibility at school or home
  • Can be used in-person in a classroom
  • Works on a desktop, laptop, or digital whiteboard, as well as on mobile devices such as a Chromebook, tablet or smartphone.
  • Complies with State and Common Core educational standards

“When the pandemic hit, all education shifted online,” said Thomas Webber, chairman of Super Duper. “Nowadays, educators need easy-to-access resources that they can use with students during distance learning and online special education/speech therapy sessions. Parents are also looking for easy-to-understand materials that their children can use during at-home learning. We created this online Digital Library of our most popular print materials, so that educators and parents would have access to the learning materials their children need.”…Read More

Online research program offers first ever covid-19 independent study

Pioneer Academics, the college-accredited online research program for high school students, has launched Pioneer Open Summer Study (POSS), a free program that gives any interested high school student the opportunity to participate in independent studies about COVID-19. An international online program, POSS brings teenagers together from around the world to examine a shared challenge through a scientific lens. The rigorous enrichment program, developed by Pioneer’s Academic Panel, allows students to develop and apply critical thinking and STEM skills in one of four study areas:1) Age of Plague: Medicine, Society and Epidemics, 1348 & Beyond; 2) Pandemics and Globalization: Economics, Culture and Policy; 3) Pandemic Epidemiology: Societal Impacts and Strategic Response; and 4) The Forces Driving Socio-Cultural Evolution.

POSS students will take an interdisciplinary approach to exploring COVID-19 and will benefit from conducting independent studies while building teamwork and leadership skills. The open program allows any student who forms a study group of five to ten people – along with a school advisor or teacher who will monitor progress – to register as a team. Students can access teaching recordings, study materials, independent study guidelines, and have “office hours” with Pioneer Academics’ alumni. Teams already registered are located around the world, including Russia, Turkey, Vietnam, India, and China. There are also cross-country teams with members working together from different countries.

Visit https://pioneeracademics.com/pioneeropenstudy to learn more about POSS.…Read More

15 skills students need for success — and how to teach them

21st century skills. Social and emotional learning skills. “Soft” skills. Whatever you choose to call them, there is a set of skills that are essential for success in school, work, and life — and yet teaching and assessing these skills in a formal, structured way can be challenging.

According to a report from McKinsey & Co., the global workforce will undergo a dramatic shift as a result of automation. The need for basic cognitive skills will decline by 15 percent over the course of this decade, while skills that can’t easily be replaced by computers —social and emotional skills such as leadership and empathy, and higher cognitive skills such as creativity and critical thinking — will be in high demand.

Related content: How gamification can improve schoolwide behavior…Read More

5 tools to help with project-based learning

Educators know project-based learning (PBL) isn’t simply another teaching strategy. Project-based learning gives students deeper learning experiences, and as they apply their knowledge, they develop soft skills such as critical thinking and team work–skills they’ll carry through to college and the workforce.

But it’s often a great undertaking to locate and vet resources and tools for project-based learning, and educators don’t have an abundance of time.

Related content: Defining high-quality project-based learning…Read More

Here’s how to put coding and robotics programs in K-8 classrooms

Coding and robotics programs in classrooms reflect how integral technology is in our lives.

Educators like Angie Kalthoff, a technology integrationist in St. Cloud, MN, and Ann Bartel, an instructional technology specialist in Chilton, WI, teach K-8 students about technology through coding and computer science programs that incorporate the 4Cs of learning: collaboration, creativity, critical thinking, and communication.

Related content: 3 things to consider when introducing a K-12 coding or robotics program…Read More

11 educators share how they bring coding into the classroom

By now, most educators understand the importance of coding. Programmers continue to be in high demand, and coding improves much-needed skills like creativity, persistence, problem solving, and critical thinking.

But just because you know you should teach something, doesn’t mean you can. Perhaps you can’t figure out how to fit it into your already crowded curriculum, or maybe you’re intimidated to try. eSchool News is here to help.

We asked 11 Sphero Heroes—teachers from all over the U.S. who are using Sphero robots to transform teaching and learning in their classrooms and beyond—to share their expertise about bringing coding into the classroom.…Read More

Early coding can greatly benefit students–here’s how one school does it

Coding and computer programming are slowly becoming part of the core curriculum in schools and districts across the U.S.–and some educators say the earlier students start coding, the better.

Research says students are more likely to maintain their interest in coding if they’re exposed to it at an early age, and now, some schools are starting in elementary school.

At The Village School in Houston, TX, instructional technology specialist Ruth O’Brien and middle school teacher Marc Abrate are helping students develop skills that help not only in coding, but in areas such as problem solving, critical thinking, and collaboration.…Read More