SIIA Announces Education Technology Finalists for 2023 CODiE Awards

WASHINGTON (PRWEB) — In celebration of the 38th annual SIIA CODiE Awards, the  Software & Information Industry Association (SIIA) announced Education Technology finalists. Finalists, selected by expert reviewers, represent the most innovative and impactful products from education technology developers, online learning services and related learning-focused technologies.

“The 2023 CODiE Award finalists are some of the most inspiring products, services and leaders who are blazing a trail in the education technology space,” said SIIA President Chris Mohr. “Their innovations stand to improve the teaching and learning experience for teachers and students here in the U.S. and globally. Congratulations to all of this year’s finalists.”

The SIIA CODiE Awards are the industry’s only peer-reviewed awards program. Educators and administrators serve as judges for the first-round review of all nominees. Their scores determine the SIIA CODiE Award finalists and account for 80 percent of the overall score. SIIA members then vote on the finalist products. The scores from both rounds are tabulated to select the winners. Details about each finalist are listed at  https://www.siia.net/codie/codie-finalists/. The category winners will be announced June.…Read More

Discovery Education’s K-12 Learning Platform Earns Learner Variability Product Certification From Digital Promise

SILVER SPRING, MD (Thursday, April 14, 2022)Discovery Education—the worldwide edtech leader whose digital services support learning wherever it takes place—announced today that its award-winning K-12 learning platform has earned the Learner Variability Product Certification from Digital Promise. Working at the intersection of education leaders, researchers, and technology developers, Digital Promise seeks to improve learning opportunities for all and close the Digital Learning Gap. 

The Learner Variability Product Certification serves as a rigorous, reliable signal for district and school leaders, educators, and families looking for evidence of edtech products supporting learner variability. Discovery Education submitted evidence to Digital Promise demonstrating its K-12 platform’s ability to support the diverse needs of learners and confirming their commitment to continuing to design with learner variability in mind. 

“Discovery Education’s culture of innovation is driven by our mission to prepare learners for tomorrow by creating innovative classrooms connected to today’s world,” said Pete Weir, Discovery Education’s Chief Product Officer. “However, we recognize that every student comes to the classroom with different approaches to learning. That’s why we strive to build products with flexible features that help all students grow and achieve. Discovery Education is proud to have earned the Learner Variability Product Certification and is grateful to the team at Digital Promise for their thorough review of our K-12 platform.” …Read More

Blackbird Releases K-12 Computer Science Pathway

PORTLAND, July 13, 2021 – Blackbird, bridging the gap in Computer Science curriculum, today announced the availability of their K-12 Computer Science Pathway, designed to help school districts prepare students with the computer programming skills necessary to enter the workforce – or continue their education at the university level. Designed specifically for districts who have not yet implemented a comprehensive computer science course pathway, Blackbird’s pathway highlights tools and lessons from Code.org, Blackbird’s own intermediate code education platform, and the College Board. This pathway outlines CS opportunities at every grade level while providing students with the skills, facilities and options they need to become professional developers.

To download Blackbird’s K-12 Computer Science Pathway, please visit: www.BlackbirdCode.com/pathways

“This pathway was designed to enable students to graduate High School with the computer programming skills necessary to enter the workforce, or continue their education at the university level,” said Mike Lynch, Director of Education, Blackbird. “The pathway starts students early in elementary school with basic concepts and games, then to text-based programming using Blackbird in middle school, and ends with two years of advanced programming utilizing a hybrid of Blackbird and other platforms in high school.”…Read More

Ferguson’s Career Guidance Center Named 2021 CODiE Award Finalist for Best College & Career Readiness Solution

Infobase, esteemed provider of the Infobase Media Cloud and the Infobase Learning Cloud, today announced that Ferguson’s Career Guidance Center was named a 2021 SIIA CODiE Award finalist in the “Best College & Career Readiness Solution” category. CODiE Award finalists represent applications, products, and services from developers of educational software, digital content, online learning services, and related technologies across the PreK–20 sector.

Ferguson’s Career Guidance Center is a vital college and career readiness resource with unparalleled range and depth of information. Users in middle school continuing all the way through adulthood will find valuable and actionable information for their professional lives. Whether users are looking to assess their career goals and interests, plan their education, explore professions, learn workplace skills, find apprenticeships and internships, or conduct a job search, Ferguson’s delivers the appropriate experience. 

The database’s wealth of proprietary content includes hundreds of video interviews with working professionals and directories of apprenticeships and internships that can’t be found anywhere else. Ferguson’s Career Guidance Center also features a fully responsive, mobile-friendly platform, with improved accessibility that includes a new VPAT to ensure a comfortable user experience for all users. It was built with 21st-century trends in careers, education, and employment top of mind. It is an excellent starting point and an excellent touch point to come back to over time, as users’ interests, goals, and personal needs change.…Read More

Trade shows: When to go and what to do when you get there

Attending trade shows seems like an absolute must for educational publishers; the cost, personnel, and logistics can be obstacles for even the larger companies.

But going shouldn’t be booth or bust, though. In a new edWeb series Making the Most Out of Trade Shows, industry veterans discussed key factors in deciding when and where to go and how to make sure events support your company’s overall plan.

Related content: 30+ new things we saw at ISTE 2019…Read More

Tips for using social media with educators

Social media is an essential marketing tool for educational publishers. But the changing algorithms, rise and fall of new platforms, and overall nature of social media make some developers hesitant. In their edWebinar, “Social Media Marketing 2.0: Educators Love Social Media,” several education marketing insiders offered their perspectives on using social media with educators.

First, because educators continue to flock to social media, it should be part of every marketing plan, along with email and media relations. It may consist of organic messages as well targeted social media ad campaigns. The key is to know when using social media with educators should be the prime channel, and when it’s going to support other efforts.

Related content: How to use social media in the classroom…Read More

4 Fresh Approaches to Coding in The Classroom

Coding is one of the most crowded categories in edtech. And while there are a ton of great tools for students of any ability level, many of these tools have hit on the same formula. So whether you’re prepping for Hour of Code or looking to launch a coding unit or curriculum in your classroom, lab, or library, it’s tough to find the right solution or even determine what separates one from another. Thankfully, there are a few developers out there breaking the mold and doing something different.

These developers are not just iterating on the tried-and-true coding formula but exploring new frontiers that offer students new ways to learn—from VR and hardware hacking to on-the-go learning to courses and curriculum that blend technical skills with “soft” skills.

Hardware hacking: Pi-Top and Piper
Computer scientists and software engineers know it’s important for coders to have an understanding of how computers are made and how they work. Knowing a bit about the hardware side of things helps inform a programmer’s understanding of why code works the way it does. As someone who likes to build his own computers, I can also say it’s just flat-out fun to put together a PC and swap in and out components. It’s like the nerdier version of hot rodding.…Read More

4 Fresh Approaches to Coding in The Classroom

I’ll admit I’ve been feeling a bit burnt out on coding tools. Coding is one of the most crowded categories in edtech. And while there are a ton of great tools for students of any ability level, many of these tools have hit on the same winning formula.

So does that mean coding is over? Not quite yet. In fact, the coding genre of edtech seems to be evolving.

One of the bright spots at this year’s International Society for Technology in Education (ISTE) conference has been how many developers are not just iterating on the tried-and-true coding formula but exploring new frontiers that offer students new ways to learn — from VR and hardware hacking to monthly subscription boxes to courses and curriculum that blend technical skills with “soft” skills.…Read More

Blackboard Hackboard Hackathon

This contest challenges developers and college students in the United States to create a unique, user-friendly and impactful application that will integrate with the Blackboard Learn learning management system to improve the teaching and learning experience.

 

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TeachCS zeroes in on computer science

TeachCS addresses critical shortage of qualified computer science teachers by connecting high school educators with computer science curricula

computer-scienceAs the nation focuses on Computer Science Education Week, December 7-13th, computer science curricula developers and professional development providers joined forces to announce TeachCS, a platform for high school teachers looking to broaden their computer science training and curricula.

Funded by private sector philanthropy, the goal of TeachCS is to match in-service high school teachers with both computer science professional development and financial support to attend training from leading academic institutions, in order to better prepare their students for the lucrative computing jobs most in demand in the future.

In its pilot year, TeachCS will provide in-service high school teachers with funding for professional development in one of three areas – Exploring Computer Science (ECS), AP Computer Science Principles (AP CSP), or Bootstrap.…Read More