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TRENDING // The E-rate program is getting an update, what do... // Preparing Students Effectively for Their Future

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virtual reality

How student-created VR can enhance SEL and special ed

By Billy Deskin & Sam Williamson
May 8th, 2019

5 ways to use AR and VR in the classroom

By Rob Furman
April 18th, 2019

Why our district is investing in AI, AR, VR, and MR

By Samuel Mormando
November 5th, 2018

Immersive technology: Asset to the classroom or another tech fad?

By Julia Ottesen
October 11th, 2018

4 ways AR/VR can transform your lesson plan

By Cathy Hackl
August 3rd, 2018

Virtual reality could help students remember better, new research says

By Laura Ascione
July 17th, 2018

What research says about virtual reality in classrooms

By Tanner Higgin
April 18th, 2018

5 ways virtual reality is being used in education right now

By Meris Stansbury, Managing Editor, @eSN_Meris
October 17th, 2016

This immersive VR platform was designed with education in mind

By Stephen Noonoo
August 31st, 2016

How augmented reality enhances the classroom — even without technology

By David Loveland and Jim Wasserman
August 1st, 2016

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Current Issue

December Whitepapers and Resources

    The E-rate program is getting an update, what do you need to know?
    Preparing Students Effectively for Their Future
    Building High-Impact Coaching Programs
    Viewpoints: Esports in Education for K-20
    Collaborative Learning in K-12 Education—Unleashing Productive Interaction in the Classroom
    eSports in K-12—Getting Started Checklist
    Bringing Digital to the Classroom—Revolutionizing K-12 Education
    Creativity in K-12 Education—A Powerful Practice for Today’s Learning
    Empowering Student Voice and Choice to Deliver Personalized Education
    Growing Security Risks as K-12 Learning Becomes More Digital
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