How students can better overcome language and reading problems thanks to the plastic brain and teacher know-how.
Close to half of children ages 0-8 have their own tablet.
What does the research say about how parents and school communicate? Is there an overall preference?
In order to have maximum student engagement across all groups, it's necessary for schools to understand a few key concepts
Recent developments in the field of video game research reveal dramatic correlations between playing video games and the ability to learn.
According to Hattie, different teaching practices have different effect sizes—here’s how to supersize visible learning.
Can students not only enjoy playing, but make significant gains in their math knowledge, when playing Fog Stone Isle this summer?
Arguments against classroom technology are often unsupported by empirical evidence.
Horizon Report details short-and long-term technologies, trends that will impact academic libraries worldwide in the next 5 years.
86 percent of schools expect to spend more on digital curriculum in 2017.