Educational games are becoming more mainstream--here's how to evaluate them 


educational-gameAs educational gaming moves from a future technology to a practice found in more and more classrooms, educators are recognizing game-based learning's (GBL) potential to engage students and help them prepare for future learning.

By ensuring that games meet certain requirements, educators will find themselves on the path to choosing an impactful game that goes beyond the typical drill-and-practice or end-of-unit reward game.

"It can be overwhelming, but as gaming becomes more mainstream and there's more out there about it, educators will...

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